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 Post subject: Hello all,Made a
PostPosted: 14 May 2012, 20:37 
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Hello all,

Made a modification inside the plugin. Please test it and tell me if this one works for you:)

Attached files Plugin.Risen 2 Dark Waters.rar (151.4 KB)

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PostPosted: 15 May 2012, 07:11 
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Opening menus are now fixed. No more distorted garble.

Dialogue in conversations still non existent. I'm still experimenting with work-around.

Closer helifax, closer :-)


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PostPosted: 15 May 2012, 10:34 
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Opening menus are now fixed. No more distorted garble.

Dialogue in conversations still non existent. I'm still experimenting with work-around.

Closer helifax, closer :-)


Hmm:) will dig deeper I guess:)

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PostPosted: 16 May 2012, 16:24 
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I think someone has already suggested this helifax, but why not make it the same as your hack from the original version .... that was good enough!!

I appreciate that you are doing more fancy stuff with memory here, but it doesn't really matter at the end of the day.


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PostPosted: 16 May 2012, 17:42 
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I think someone has already suggested this helifax, but why not make it the same as your hack from the original version .... that was good enough!!

I appreciate that you are doing more fancy stuff with memory here, but it doesn't really matter at the end of the day.


You really want a fix like the original version? where the hud and stuff is stretched..? I can provide one:) but I think this one is better if the correct pointer for the text resolution is found, dont you agree?


Anyone tried to enable/disable the fix after in-game and press the workaround key until they see the hud changed (and then try a conversation) It is possible the value is not written correctly the 1st time:)

Best Regards,
Helifax

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PostPosted: 17 May 2012, 04:32 
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Yes ... I've tried all combos & variations of fix on/off and work-around on/off. No dialogue.

And yes, I do agree that the solution you are seeking is far superior, but as it stands, it's just not playable with the patch version. I appreciate the fact that you would rather hack away (:-)) at a permanent solution, but in the interim, could you please (pretty please) release the original fix upgraded for the patch. I, in all honesty, I don't mind sacrificing an "all or nothing" for a "near enough is good enough". It's like root cause analysis in ITIL ... let Problem Management (you) run with the issue in the background whilst the end-users (us) are content and working with a temporary solution provided by Incident Management (you) :-)

I've got 3 friends that agree with me ... your ears should have been burning (pleasantly so) last night :-)


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PostPosted: 17 May 2012, 11:33 
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Yes ... I've tried all combos & variations of fix on/off and work-around on/off. No dialogue.

And yes, I do agree that the solution you are seeking is far superior, but as it stands, it's just not playable with the patch version. I appreciate the fact that you would rather hack away (:-)) at a permanent solution, but in the interim, could you please (pretty please) release the original fix upgraded for the patch. I, in all honesty, I don't mind sacrificing an "all or nothing" for a "near enough is good enough". It's like root cause analysis in ITIL ... let Problem Management (you) run with the issue in the background whilst the end-users (us) are content and working with a temporary solution provided by Incident Management (you) :-)

I've got 3 friends that agree with me ... your ears should have been burning (pleasantly so) last night :-)



Damn damn damn:P
I thought it would work..for some reason on my PC works everytime...damn.. I cannot make the list of pointers going down and apparently this pointer works for me and some other fellows.
Anyway:) I understand you point of view and totally agree with it. I will release an updated version of my original plugin in the mean time while I get this one sorted out and working for all people:)

Stay tuned.

Edit: I still require some information though:

- You start a conversation
- You press the workaround key - Do you see the FOV changed?
- You press Enter (and blindly select a conversation). Once the conversation is done do you see the dialogs in the upper part of the screen?
- After you end the conversation do you see the HUD squished on the Y axis?
- Pressing the workaround key returns it to the normal state?

Edit2: I found out what the problem is:) looking for a fix:)

Edit3: Made a small correction in the code. Please let me know if this solves the issue!


Attached files Plugin.Risen 2 Dark Waters.rar (151.5 KB)

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PostPosted: 24 May 2012, 07:39 
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So sorry for the late reply ..... I've been away.

No good heli .... there is no change to the symptoms.

- You start a conversation
OK
- You press the workaround key - Do you see the FOV changed?
Yes
- You press Enter (and blindly select a conversation). Once the conversation is done do you see the dialogs in the upper part of the screen?
No
- After you end the conversation do you see the HUD squished on the Y axis?
No
- Pressing the workaround key returns it to the normal state?
Yes

Also, switching to the inv locks-up the game. The good old original never crashed for me.....


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PostPosted: 24 May 2012, 10:05 
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So sorry for the late reply ..... I've been away.

No good heli .... there is no change to the symptoms.

- You start a conversation
OK
- You press the workaround key - Do you see the FOV changed?
Yes
- You press Enter (and blindly select a conversation). Once the conversation is done do you see the dialogs in the upper part of the screen?
No
- After you end the conversation do you see the HUD squished on the Y axis?
No
- Pressing the workaround key returns it to the normal state?
Yes

Also, switching to the inv locks-up the game. The good old original never crashed for me.....


Ok understood:) Problem is, I use the same pointer / mechanics for the original plugin also. Will look more into it:) Thank you for the reply:)

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WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

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PostPosted: 18 Jun 2012, 06:59 
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Joined: 25 Feb 2011, 06:10
Posts: 125
I am considering buying this game and I am trying out skidrows. It does not work. How do I get it to work?


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