Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Any news...
PostPosted: 28 Jul 2012, 14:32 
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Joined: 02 Aug 2010, 13:39
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Has anybody applied the patches ad finally enabled 6080x1200 ?


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PostPosted: 28 Jul 2012, 22:52 
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Has anybody applied the patches ad finally enabled 6080x1200 ?


Yes i have the latest patch (1.3) installed and noting has changed yet (still black bars). There is coming an 1.4 title patch and that isn't even sure if that will support nvidia surround properly.

So if somebody can just make a fix for this because it takes really long and we are not even sure that it will ever be solved.

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PostPosted: 31 Jul 2012, 14:52 
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And i'm reading notes that 1.4 has been delayed by another two weeks so i'm guessing it'll be a while before Multi Monitor support will be implemented.
Especially with all the screaming on the forum of people who are having so many issues with the game that ubi should fix first, and their apparent focus on the console versions.

In a weird way its also funny to read those post about people saying they are "fuming" and all about the game not working properly for them (first world problems FTW! :P), but that's another discussion :P

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PostPosted: 31 Jul 2012, 15:15 
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And i'm reading notes that 1.4 has been delayed by another two weeks so i'm guessing it'll be a while before Multi Monitor support will be implemented.
Especially with all the screaming on the forum of people who are having so many issues with the game that ubi should fix first, and their apparent focus on the console versions.

In a weird way its also funny to read those post about people saying they are "fuming" and all about the game not working properly for them (first world problems FTW! :P), but that's another discussion :P


Yes i know :( I am (and others) waiting more then 1 month to play this game on multi-mon and they delay another 2 weeks and we are not even sure if this patch will implent the multi-mon fix. :( :(

I think we have to wait 1 more month extra. Damn Ubisoft |(

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PostPosted: 05 Aug 2012, 18:09 
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Ubisoft forum: here

Update 1.4 still doesn't have multi-monitor support as you can read in the above link :(
I am giving up hope, i think ubisoft will never make a fix for multi-mon for this game.

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PostPosted: 05 Aug 2012, 19:19 
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I'm putting together a nice beginners fixing tutorial based around how I did my fix for Vice City, since it covered some interesting pitfalls. It only took a few days of learning basic assembler/reverse engineering techniques, so maybe it'd be enough to help you make a fix yourself (you said you were interested in another thread). I'm hoping to have it up tomorrow or the day after.

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 Post subject: Decided to just ask them
PostPosted: 06 Aug 2012, 11:39 
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Decided to just ask them (should get more accurate intel than speculation here :P).

http://forums.ubi.com/showthread.php/704082-Multi-monitor?p=8524351#post8524351

So go ahead and bump & support the question! Let them know we care! :)

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PostPosted: 06 Aug 2012, 12:10 
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posted a post on your thread :twothumb

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 Post subject: Well done! Need more of
PostPosted: 06 Aug 2012, 13:01 
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Well done! Need more of those!

I swear, I feel like I'm starting a revolt :P

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PostPosted: 07 Aug 2012, 15:15 
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Good news! Ubi_Antoine just replied!


Hello Ghosts,

Many thanks Mush for the heads-up.
I can confirm that we are adding support for AMD Eyefinity and NVIDIA Surround 2D.
It may be available with TU 1.4 coming on August 13th - we are currently testing it. I'll keep you posted.


Slightly worried about his choice of words though, "may be" doesn't sound very final, so just asked him about that in the thread.

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