Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: NBA LIVE 2006
PostPosted: 01 Oct 2005, 23:09 
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Joined: 20 Jan 2005, 17:10
Posts: 43
Hi, I used the information provided here to find a solution for Tiger Woods 2006.
http://www.widescreengamingforum.com/node/#comment-
They key to finding the resolutions is that they are seperated by "00 00 C7 00" rather than just "00 00". Perhaps you can use that info in this game too. I'd test it myself but I don't own this game.



Thank you soo much for looking. Im happy this thread i started was at least able to help someone out. Unfortunately for us NBALIVE owners, that solution wont work. The resolution is definately in the EXE. i tried and tried several times to look for the cited code in the exe but to no avail. i can upload the .exe for LIVE if anyone wants the challenge. if anyone sucessfull breaks it, there will be a paypal donation to such a person 8)


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 Post subject: NBA LIVE 2006
PostPosted: 04 Oct 2005, 01:42 
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Joined: 20 Jan 2005, 17:10
Posts: 43
I sent an email to EASPORTS and they finally repied me. here' s what they wrote " Response (EA Tech Marc C.) 10/03/2005 03:37 AM
Hello,

Thank you for contacting Electronic Arts.

I’m sorry for the difficulty that you are having with NBA 2006.

Unfortunately the game doesnt support widescreen resolutions the maximum resolution of the game is 1280x1024. This is an issue that has been requested by a huge portion of the community, so EA is evaluating it for an update. Unfortunately there is no certainty right now when it will be solved, sorry.

Should you require further assistance about this or any Electronic Arts games in the future please visit our website and review our extensive Self Help knowledgebase (http://support.ea.com)

Marc C.
Electronic Arts
Technical Support


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 Post subject: NBA LIVE 2006
PostPosted: 05 Oct 2005, 12:24 
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Joined: 14 Oct 2003, 13:52
Posts: 5706
You mean they released a game that doesn't support UXGA? :shock:

I can understand the lack of widescreen resolutions - after all, that is standard EA practice, unfortunately...


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 Post subject: NBA LIVE 2006
PostPosted: 05 Oct 2005, 23:47 
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Joined: 20 Jan 2005, 17:10
Posts: 43
well, i don't want people to be discouraged. The same has been said about PGA Tour 2006 and as we all know now, it was recently cracked to support widescreen. As far as this guy knows( EA Tech guy) the game does not include WS. However Playing the game on my 46 inch WS HDTV i know this game's engine supports WS cause it spaces out the game properly and it looks perfect. So please people looking into this, dont let this be a setback or discouraging. im not giving up yet


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 Post subject: NBA LIVE 2006
PostPosted: 21 Nov 2005, 03:43 
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Joined: 21 Nov 2005, 03:13
Posts: 5
sorry to dig up an old thread but I am back to playing online with some friends recently since i have more time to spare and I was wondering if we have any news on a solution for this game. I am playing on a dell 24" and i eagerly awaiting a fix for a 1920x1200 or even a 1680x1050 resolution setting. I am tired of playing 1600x1200 using an the aspect mode of my screen. It's just such a shame that the whole screen is not utilized.

thanx in advance


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 Post subject: NBA LIVE 2006
PostPosted: 26 Nov 2005, 19:49 
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Joined: 26 Nov 2005, 19:43
Posts: 9
i have some good news and some bad news.
I used a Memory editor to find the hex values of memory blocks that the resolution is stored.
What does this mean ?
That by changing the values there i was able to switch from 1280x1024 resolution to 640x480.
I have given links to the screenshots of the effect.
Sorry im running 3 monitor setup and it comes out as if im playing NBA in windowed mode. I am not. It's full screen. Interesting thing is that the scoreboard and player labels are all shifted ????

Either way i tried changing resolution from 1280x1024 to 1280x720 and no go :( Game just crashes.

http://home.exetel.com.au/dyjakon/nba_proof1.JPG
http://home.exetel.com.au/dyjakon/nba_proof2.JPG

The program i used to edit hex values in memory can be downloaded here:
http://www.hot-shareware.com/games/game-tool-editor.html

And below are the tables with hex addresses where u need to change the values to get different resolutions:

http://home.exetel.com.au/dyjakon/nba06_x.GW
http://home.exetel.com.au/dyjakon/nba06_y.GW


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 Post subject: NBA LIVE 2006
PostPosted: 26 Nov 2005, 20:34 
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Joined: 21 Nov 2005, 03:13
Posts: 5
well the fact that someone is looking into it is good news on its own. I hope someone can do something more with the info u provided m8. Thanx a lot for the attempt


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 Post subject: NBA LIVE 2006
PostPosted: 27 Nov 2005, 02:30 
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Joined: 26 Nov 2005, 19:43
Posts: 9
ok i forgot to mention last night that i also snooped around the files a little bit ... and i found a reference to a render.cfg file. Problem is this file doesnt exist, even when you execute the game and TAB back to the desktop.

THe reference to the render.cfg file is in:
NBA Live 06maincscripstsxstartup.cfg

this is what it says in the file:

// Default render configuration
exec render.cfg


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 Post subject: NBA LIVE 2006
PostPosted: 27 Nov 2005, 02:37 
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Joined: 26 Nov 2005, 19:43
Posts: 9
I really do hope that any kind of information helps :/ as i want to play this game in widescreen really badly too.

I also tried doing another thing....

I searched up all the instances of:

800
600
1024
768
1280

in the NBA Live 06.exe file and i recorded the list of addresses each of the instances were found. I then imported them into MS Access where i tried to find matches of hex addresses where each of the numbers are found. So for example if 800 and 600 were next to each other they would have been at the same address im guessing. However the queries in MS Access prove otherwise. No returns upon SQL query execution, so .... i guess thats not very good.

http://home.exetel.com.au/dyjakon/db1.mdb


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