Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Sega Vanquish for PC
PostPosted: 29 May 2017, 22:39 
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viper344 wrote:
so what about fix hud to ultrawide user?

http://www.wsgf.org/forums/viewtopic.ph ... 74#p169674


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 Post subject: Re: Sega Vanquish for PC
PostPosted: 29 May 2017, 23:21 
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Joined: 29 May 2017, 19:39
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It centers hud.But hud in ultrawide resolution is stretched.Need fix this.


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 Post subject: Re: Sega Vanquish for PC
PostPosted: 30 May 2017, 09:32 
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viper344 wrote:
It centers hud.But hud in ultrawide resolution is stretched.Need fix this.

Can you show screenshot with stretched HUD?
I don't see that anything is stretched.
Attachment:
Vanquish.gif
Vanquish.gif [ 707.39 KiB | Viewed 3141 times ]


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 Post subject: Re: Sega Vanquish for PC
PostPosted: 30 May 2017, 11:57 
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Joined: 29 May 2017, 19:39
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this


Attachments:
Vanquish-2017-05-30-14-50-09-33.jpg
Vanquish-2017-05-30-14-50-09-33.jpg [ 776 KiB | Viewed 3117 times ]
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 Post subject: Re: Sega Vanquish for PC
PostPosted: 30 May 2017, 12:25 
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viper344 wrote:
this

I don't see stretching on your screenshot.
HUD designed to be 16:9 and of course, HUD position won't be close to screen edge at 21:9 screens.


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 Post subject: Re: Sega Vanquish for PC
PostPosted: 30 May 2017, 15:36 
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viper344 wrote:
this

I found a way to move some HUD elements.
Here's a fix for 21:9 —
Attachment:
Vanquish_HUD_21_9.7z [2.59 MiB]
Downloaded 349 times


Attachment:
Vanquish_21_9_HUD.jpg
Vanquish_21_9_HUD.jpg [ 986.9 KiB | Viewed 3168 times ]


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 Post subject: Re: Sega Vanquish for PC
PostPosted: 30 May 2017, 18:03 
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Joined: 21 Jan 2014, 21:50
Posts: 112
Jackfuste,

I found a tiny bug with the fix.

As a veteran of the game from a prior era, it became apparent to me pretty quickly that the red lock-on targeting reticle for the rocket launcher was bugged. I thought it might be related to playing at 60fps on a 30fps engine.

However, this morning, I found the red lock-on targeting reticle. It appears to be working exactly as expected, except it appears on my side monitor (right side) instead of the center screen.

Not a huge deal, but since this game is so close to perfect, thought I would bring it up.




Also, I have an issue with multiple cutscenes showing only a blank screen. The audio is present, and subtitles are visible and not stretched, but no graphics display. Not sure if this is related to your fix, as many cutscenes work just fine. Just thought I'd mention it to see what others have experienced.


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 Post subject: Re: Sega Vanquish for PC
PostPosted: 30 May 2017, 21:33 
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Joined: 29 Oct 2016, 00:32
Posts: 22
Looks like Sega is trying to implement the proper fixes but still buggy. This is by far the best patch for multi monitor support!


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 Post subject: Re: Sega Vanquish for PC
PostPosted: 30 May 2017, 22:38 
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esteady1 wrote:
Jackfuste,

I found a tiny bug with the fix.

As a veteran of the game from a prior era, it became apparent to me pretty quickly that the red lock-on targeting reticle for the rocket launcher was bugged. I thought it might be related to playing at 60fps on a 30fps engine.

However, this morning, I found the red lock-on targeting reticle. It appears to be working exactly as expected, except it appears on my side monitor (right side) instead of the center screen.

Not a huge deal, but since this game is so close to perfect, thought I would bring it up.

Here's fix for rocket launcher:
Attachment:
Vanquish_HUD.7z [2.59 MiB]
Downloaded 338 times


esteady1 wrote:
Also, I have an issue with multiple cutscenes showing only a blank screen. The audio is present, and subtitles are visible and not stretched, but no graphics display. Not sure if this is related to your fix, as many cutscenes work just fine. Just thought I'd mention it to see what others have experienced.

Maybe it's game bug, at least I see patch contain some fix for cutscenes.
Quote:
This patch addresses the following:
• Fixed an issue with invincibility frame timing (which sometimes allowed the player to get hit more frequently at higher frame rates).
• Fixed an issue with health regeneration at higher frame rates.
• Fixed an issue when resetting to default on the options menu.
• Fixed an issue with video cutscenes skipping early for some players.
• Fixed an animation issue when sliding backwards and aiming using keyboard and mouse.
• Adjusted cutscene audio volume.


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 Post subject: Re: Sega Vanquish for PC
PostPosted: 30 May 2017, 23:50 
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Joined: 28 Feb 2015, 13:18
Posts: 12
jackfuste thanks, you are the best.

Leaving the subject I know you will have things to do but also you can do with the marvel vs capcom 3 ultimate that also has the same problem.

Thank you and sorry for the inconvenience.


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