Widescreen Gaming Forum
http://www.wsgf.org/phpBB3/

Sekiro: Shadows Die Twice will need an ultrawide fix
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=33066
Page 30 of 38

Author:  Shoedonym [ 27 Mar 2019, 21:11 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

susahamat wrote:
yobayoba wrote:
I downloaded the AR fix and have hex edited in my desired FOV, but now the vignettes don't go the edges of the screen as they are 16:9. I don't want to disable them as I don't mind them. Is there any way to make the vignettes go to the edge of the screen?


you should need this http://www.wsgf.org/forums/viewtopic.ph ... 43#p175543


As far as I'm aware, that disables them entirely, right?

Author:  Ivory_Soul [ 28 Mar 2019, 03:06 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Can someone post the most recent fix since there are 30 pages to sift through? Usually, OP updates his post with the latest fixes but that hasn't happened here.

Author:  Dreamic [ 28 Mar 2019, 05:57 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

So has anyone managed to get a framerate higher than their monitor's refresh rate in exclusive fullscreen or is this not something that's possible?
Like can I get 145fps+ on 144hz in exclusive fullscreen or am I capped at 144fps? Which I'm honestly fine with just curious

Author:  koz [ 28 Mar 2019, 10:06 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Is it possible to activate HDR in Windowed (Borderless), the game will not allow it -- or is this not a function with HDR on Windows in general?

Author:  susahamat [ 28 Mar 2019, 12:45 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Dreamic wrote:
Like can I get 145fps+ on 144hz in exclusive fullscreen or am I capped at 144fps? Which I'm honestly fine with just curious


of course you can , make sure force vysnc off in driver

Author:  Shoedonym [ 28 Mar 2019, 15:03 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Dreamic wrote:
So has anyone managed to get a framerate higher than their monitor's refresh rate in exclusive fullscreen or is this not something that's possible?
Like can I get 145fps+ on 144hz in exclusive fullscreen or am I capped at 144fps? Which I'm honestly fine with just curious


If you love screen tearing

Author:  SirMan0waR [ 28 Mar 2019, 19:16 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Thanks I got fullscreen now but how to sort out this red border? Are the fov comments above referring to same thing? I've not changed my fov yet..

Image

Also could someone post link to the fov guide, i'd like to increase it if poss :)

Author:  SirMan0waR [ 28 Mar 2019, 20:18 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Ignore above, found all the patches, great work!

Only problem now is getting used to this damn camera on keyboard and mouse :P

Actually I cant seem to change Y Axis in the settings, it remains inverted if I choose standard or inverted, is this locked in a config somewhere?

Author:  montevoutsas [ 28 Mar 2019, 21:00 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Good evening...

Can i make better my gameplay with my laptop Msi gt72 2QD Dominator ( more fps etc) or to let it go default ?

also these red lines from the right and left how to do something to get them in some way?

Thanks

Author:  christofin [ 28 Mar 2019, 22:19 ]
Post subject:  Re: Sekiro: Shadows Die Twice will need an ultrawide fix

I'm also still missing random letters from various words like Ashina Castl[e] with the latest modified .exe, 144fps modifier installed, and vignette HUD removed with the latest available download.

Page 30 of 38 All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/