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 Post subject: Far Cry 2
PostPosted: 24 Oct 2008, 10:27 
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 Post subject: Far Cry 2
PostPosted: 24 Oct 2008, 10:33 
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I took a screenshot in both 1600x900 and 1680x1050 and they both have the exact same FOV, the 16x9 image is just a little bit squished, so I was wrong, it's not as you illustrated above.


The game seems to grab the aspect ratio for the game from your desktop resolution. If your desktop resolution was still 16:10 and you tried a 16:9 in-game resolution, then it's going to stretch the in-game display.

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 Post subject: Far Cry 2
PostPosted: 24 Oct 2008, 11:23 
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Joined: 06 Oct 2008, 22:11
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Checking the Gamerprofile under Docs/My Games/Farcry2.

I saw these two options.. I havnt seen them brought up in this thread yet. Does anyone know if they have any impact on this issue?


ForceWidescreen="0" AspectRatio="0"

"0" being the default value


If you read the thread post #8 beat you to it... :twisted:

Oh well.. this is officially the first game i have ever had nausea while playing. Even bioshock didn't make me feel like this despite my annoyances over their crappy implementation.


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 Post subject: Far Cry 2
PostPosted: 24 Oct 2008, 12:12 
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Joined: 24 Oct 2008, 12:07
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I guess I'll add my two cents; whats the point of my 19" widescreen monitor, I might as well get my old 17" crt from the basement. This is a major FAIL on Ubi's part. But I'm sure they or someone here will come up with a fix for it, just need to be patient, the games only been out a few days.


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 Post subject: Far Cry 2
PostPosted: 24 Oct 2008, 14:05 
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Joined: 20 May 2006, 23:56
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Sure, but that implies that 4:3 is the default.

It will want to make people "correct" it to match 4:3, when they should be correcting it to match 16:9.


Yeah, this makes sense. After reading that FC2 was "vert -," I started playing the game at 1600x1200 (4:3) instead of my native 1920x1200 (16:10). I figured I would rather play with black bars than with a stretched image. But I noticed that at 1600x1200, the image appeared compressed - people's faces were too thin! So now I'll experiment with other resolutions. Which is better, do you think: playing at 1920x1200 or some lower res with proper FOV?


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 Post subject: Far Cry 2
PostPosted: 24 Oct 2008, 14:31 
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Which is better, do you think: playing at 1920x1200 or some lower res with proper FOV?


which is better? a fix is better. :?


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 Post subject: Far Cry 2
PostPosted: 24 Oct 2008, 15:05 
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4:3 definitely isn't right. Most of the world looks fine, except for the people who look to thin. Although a fix is best case scenario, what resolution does the group feel is the best for now? I'm liking it too much to stop playing altogether.


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 Post subject: Far Cry 2
PostPosted: 24 Oct 2008, 15:24 
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Have none of you read this?


[quote]I took a screenshot in both 1600x900 and 1680x1050 and they both have the exact same FOV, the 16x9 image is just a little bit squished, so I was wrong, it's not as you illustrated above.


The game seems to grab the aspect ratio for the game from your desktop resolution. If your desktop resolution was still 16:10 and you tried a 16:9 in-game resolution, then it's going to stretch the in-game display.

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 Post subject: Far Cry 2
PostPosted: 24 Oct 2008, 15:38 
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Joined: 24 Oct 2008, 15:02
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I have my video card set so that it doesn't allow games to do that. It will create bars to establish the in-game resolutions I desire.


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 Post subject: Far Cry 2
PostPosted: 24 Oct 2008, 15:41 
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Joined: 24 Oct 2008, 15:21
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That setting hasn't nothing to do with the aspect ratio the game is rendering for, Shifteer. Change your desktop to a 4:3 resolution before running that game in a 4:3 resolution and you'll see the difference.


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