Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Wondering if you had any
PostPosted: 27 Jan 2012, 05:29 
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Joined: 01 Jan 2012, 02:44
Posts: 5
Wondering if you had any updates, kinda impatient sorry :p


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PostPosted: 27 Jan 2012, 10:55 
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Joined: 06 Nov 2008, 01:08
Posts: 1898
Cant get past.. This sux.. Guess Ill have to go back to Skyrim, at least that fix works. Not sure what other conflict is going on. Ive tried disabling fix for end of mission too.. still crashes.. dumb


Im sure you understand that this is NOT dopefish' fault, blame R* for the absolute lack of multi-monitor support, dopefish is trying to add something that was not created by game' developers, sometimes its "just" really hard, other times its impossible or will cause major flaws, please lets be patient as he is trying his best (im also waiting for a multi-monitor solution).


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PostPosted: 27 Jan 2012, 13:35 
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Joined: 14 Apr 2007, 02:13
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I haven't made much progress on this plugin yet. I've been really focused on porting over the old plugins to the new version and cleaning everything up. Basically I'm trying to get the test version to a point where I can remove the old version and make the test version the new stable release. It's been working really well and has a lot of great features the old version lacks. Once I get everything ported over and settled, I'll dedicate a lot of time to this game. I haven't even really had a chance to dig in and play it yet since I'm waiting for my own fix. ;)

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PostPosted: 05 Feb 2012, 16:44 
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Joined: 05 Dec 2011, 18:32
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I just donated another 10 bucks. Does that help?


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PostPosted: 05 Feb 2012, 17:07 
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I've actually worked on the plugin some in the last couple of days.

I cleaned up the solution I had to where it's more consistent with better control.

However, I have not pin-pointed the cause of the crash yet.

I'm still working on it.

Thanks for the donation; it's always appreciated.

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PostPosted: 22 Feb 2012, 05:00 
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Joined: 19 Sep 2006, 16:25
Posts: 1055
Location: Ruckersville, Virginia
I am no longer able to select surround resolutions in the options menu. Is there a way to run this game in surround mode anyway?
Supposedly you can put "-res x y" into the command line section of the settings but when I do they are ignored and whatever is selected in the drop down box is used instead.

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PostPosted: 22 Feb 2012, 09:21 
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Yes. Post-patch I have not been able to use surround at all.

I think adding DX11 support is great, but they're doing it to increase the performance. However, the game is locked at 30 FPS, and I was getting 30 FPS before. What performance is there to gain?

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PostPosted: 22 Feb 2012, 23:25 
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Joined: 19 Sep 2006, 16:25
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Maybe better performances from the actors for tertiary characters?

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 Post subject: Hey Guys,So is this game
PostPosted: 25 Feb 2012, 19:12 
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Joined: 21 May 2011, 01:58
Posts: 47
Hey Guys,

So is this game officially ruined then for surround support? I too noticed that the v1.2 patch basically has removed the eyefinity/surround resolutions from the options menu. I've even tried editing the settings.ini file in my documents and it would keep changing it. Changing the ini file to read only won't even boot up La Noire.

This really sucks. I've been following this thread waiting for dopefish to hopefully release a new version of the plugin but now with this update it seems that won't be likely.

Any way we can downgrade back to the previous version through steam?

Let me know,

Thanks,

kiax0001


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PostPosted: 15 Mar 2012, 18:00 
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Joined: 06 Nov 2006, 10:37
Posts: 97
A new patch has been released on Steam with an interesting fix:

• Steam overlay now works in DX11 mode.
Fixed issue where a small number of valid display resolutions were missing.

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