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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 02:17 
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TRusselo wrote:
you know the rule.

heres my proof

Image


What the hell so it is a Nvidia Surround issue we don't see it at all in window or borderless mode, that is messed up so does the FOV work on your rig in the window modes?

Here is how I see it in window mode and borderless which really is window mode with the Window UI elements stripped.

Image

http://valcanized.com/ds2/fc4_win_mode_multi_mode_no_fov.jpg

Image

http://valcanized.com/ds2/fc4_win_mode_none_multi_fov.jpg

Messed up, man you would of thought htey test it just a bit hey :(


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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 02:37 
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valcan_s wrote:
TRusselo wrote:
Messed up, man you would of thought htey test it just a bit hey :(


A lot of things about this game make it feel like they pretty much just released the latest semi-stable build, as opposed to a final product...


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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 03:00 
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Joined: 09 Feb 2012, 05:35
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Amon Amarth wrote:
Those of you having problems with letterboxing, try this temporary work around:

http://www.filedropper.com/fc4blackbarsfix

Run FC4, minimize, then click remove.

Thanks, but for me it just stretches the screen vertically to compensate for the black bars.


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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 21:38 
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Ok, just fired up the game. It's patched to 1.04.
And now its a stuttery mess! They made the game WORSE! :doh:

Tried all sorts of settings, cant get the stutter away no matter what settings.
Closing the game for now. Hopefully they fix their shyte before christmas holidays. ;)

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 Post subject: Re: Far Cry 4
PostPosted: 26 Nov 2014, 22:53 
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I read on the Ubisoft forums about changing your "GPUMaxBufferedFrames="x" setting can help with stutter. I don't,really get stutter, but changing it made no visible difference for me.. but can't hurt to try.

Myself, I see no changes with 1.04. No difference in performance, multi-mon, and the many little bugs that while never game-busting, are a bit annoying. Ubisoft has always been pretty good at poodle-pounding when it comes to useful patches.

Still enjoying the game, other than the shitty FOV.


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 Post subject: Re: Far Cry 4
PostPosted: 27 Nov 2014, 01:18 
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Abram wrote:
I read on the Ubisoft forums about changing your "GPUMaxBufferedFrames="x" setting can help with stutter. I don't,really get stutter, but changing it made no visible difference for me.. but can't hurt to try.

Myself, I see no changes with 1.04. No difference in performance, multi-mon, and the many little bugs that while never game-busting, are a bit annoying. Ubisoft has always been pretty good at poodle-pounding when it comes to useful patches.

Still enjoying the game, other than the shitty FOV.


Yeah the temp fix is to turn Mip-mapping off - as the texture streaming is the cause for the hitch. It's the exact same thing that was wrong with Watch dogs - which still hasn't really been fixed to this day (and its based of the same engine). I jumped in to finish FarCry 3 while I've been waiting for a proper fix for the stutter/shadow/Sli issues, and FarCry 3 is hit an miss too with performance stutter. That was until I changed the API to DX9 and then the game was smooth as. I believe (and it has been mentioned in a lot of forums) that DX11 is shit, and the work required to get it to work seamlessly seems to be too much for devs. I'm just hoping DX12 is everything that MS are hyping it up to be. I'm just wondering if you can force FC4 to run in DX9, and whether that would make a difference - I know you lose a lot of AA and tessellation options though.

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 Post subject: Re: Far Cry 4
PostPosted: 27 Nov 2014, 05:28 
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On 21:9, 2560x1080, does anyone experience this phenomenon https://i.imgur.com/wy3Klzz.jpg when you increase the FOV? I did not pirate this game, it came with my graphics card. What's up with that?


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 Post subject: Re: Far Cry 4
PostPosted: 27 Nov 2014, 13:28 
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Yes, i tried changing the loading of MIP off and on and the different Sli bits and different Max buffer Frames, but the stutter was still there.
Actually it was kind of fine before the patch. But after 1.04 no matter what i change it stutters.
Also wierd is that it's mostly stutters when turning with the mouse, not if I'm only go back and forth and not turning with the mouse. (!?)
The mouse even stutters in the game main menu.
Ok, I'll maybe give it another go tonight after work to see if i can fix it so it at least is like it was before the 1.04 patch. :problem:

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| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
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 Post subject: Re: Far Cry 4
PostPosted: 27 Nov 2014, 14:16 
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Any word on an FoV fix with Surround?


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 Post subject: Re: Far Cry 4
PostPosted: 27 Nov 2014, 22:28 
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anteronoid wrote:
Yes, i tried changing the loading of MIP off and on and the different Sli bits and different Max buffer Frames, but the stutter was still there.
Actually it was kind of fine before the patch. But after 1.04 no matter what i change it stutters.
Also wierd is that it's mostly stutters when turning with the mouse, not if I'm only go back and forth and not turning with the mouse. (!?)
The mouse even stutters in the game main menu.
Ok, I'll maybe give it another go tonight after work to see if i can fix it so it at least is like it was before the 1.04 patch. :problem:


Oh, well.. cant believe this. Stutter is gone in all resolutions but Eyefinity/Surround.
I can max all settings except AA in 1920*1080 without stutter. But with ANY Eyefinity/Surround resolution the stutter is massive, even when all settings is off and on lowest. :eh:

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| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |


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