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RavenShield FOV hack? http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=12579 |
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Author: | CaptainValor [ 29 May 2005, 16:00 ] |
Post subject: | RavenShield FOV hack? |
Hey, I know Rainbow Six 3: RavenShield natively supports 1680x1050, but I'm afraid it's supported kind of as an afterthought. Instead of expanding your FOV by showing you more off to either side (as CS:Source does), it actually limits your vision by simply cutting off the top and bottom. RavenShield appears to be Unreal-based, so I'm wondering... is there a way to hack the .INI to fix the FOV for widescreen? Thanks in advance. :) |
Author: | CaptainValor [ 29 May 2005, 16:31 ] |
Post subject: | RavenShield FOV hack? |
Nevermind, I figured it out. Open "RavenShield/Save/Profiles/User.ini" find this section: Code: [Engine.PlayerController]
bLookUpStairs=False bSnapToLevel=False bAlwaysMouseLook=True bKeyboardLook=True DesiredFOV=110.000000 DefaultFOV=110.000000 MaxTimeMargin=1.000000 ngWorldSecret= EnemyTurnSpeed=45000 NetClientMaxTickRate=15.000000 then edit "DesiredFOV" and "DefaultFOV" to something around 110-120. That seems to produce the proper FOV at widescreen res. :) |
Author: | Paddy the Wak [ 29 May 2005, 18:46 ] |
Post subject: | RavenShield FOV hack? |
I think you will find that it doesn't change anything ... :( I hope it is working though ... if it does please could you show us some screenshots before and after ... :D This thread might help ... (last post) ... if you find it isn't working after all ... 8) http://www.widescreengamingforum.com/node/5423t=raven+shield |
Author: | CaptainValor [ 30 May 2005, 02:13 ] |
Post subject: | RavenShield FOV hack? |
Mmm, I compared the screenshots and you are correct. There is no difference. I'm gonna try this hack now... :? |
Author: | CaptainValor [ 30 May 2005, 02:18 ] |
Post subject: | RavenShield FOV hack? |
Well, unfortunately I have version 1.60 of RavenShield, and this patch only works for version 1.56. I don't suppose there is another way to do this? :( |
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