Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 05 Dec 2024, 05:20

All times are UTC [ DST ]




Post new topic Reply to topic  [ 36 posts ]  Go to page 1, 2, 3, 4  Next
Author Message
PostPosted: 14 Oct 2007, 11:57 
Offline
Insiders
Insiders

Joined: 11 Jan 2007, 14:46
Posts: 251
I love UT3 but I was irritated that the FOV "resets" itself when you respawn, so I tried to find a solution. I've found one for myself, but i'm not sure if I need to make a patch for it. It stays at the selected FOV when your running the patch. It also "passes" the FOV 100 limitation.

Here are some screenshots:

FOV 90:


FOV 100:


FOV 140:


Let me know

:oops:


Top
 Profile  
 


PostPosted: 14 Oct 2007, 12:00 
Offline
Editors
Editors
User avatar

Joined: 24 Sep 2006, 16:57
Posts: 1317
Nice work! Link? :P

_________________
Formerly eZ`

Follow me on twitter: @theg00seberry and find me on Steam


Top
 Profile  
 
PostPosted: 14 Oct 2007, 12:07 
Offline

Joined: 30 Sep 2007, 00:10
Posts: 17
Wow, that's sweet! Any chance you can share it with us? :D


Top
 Profile  
 
PostPosted: 14 Oct 2007, 16:49 
Offline
Insiders
Insiders
User avatar

Joined: 19 Sep 2006, 16:25
Posts: 1055
Location: Ruckersville, Virginia
ummmm.... it looks like you just stepped back like 50 feet in the game. ie hor+ & vert+

_________________
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20


Top
 Profile  
 
PostPosted: 14 Oct 2007, 16:54 
Offline

Joined: 30 Sep 2007, 00:10
Posts: 17
Well, a FOV of 140 is a bit useless and distorts everything to a really ugly level. It's nearly unplayable. Most players stick to 100-120.

Would be nice if we could get that FOV fix, squ1zzy :roll:


Top
 Profile  
 
PostPosted: 14 Oct 2007, 17:21 
Offline

Joined: 12 Oct 2007, 21:07
Posts: 11
We want it. Now! >:3


Top
 Profile  
 
PostPosted: 14 Oct 2007, 17:30 
Offline

Joined: 14 May 2005, 17:54
Posts: 96
Very nice!!!! And is there a reason the OP isn't sharing this?


Top
 Profile  
 
PostPosted: 14 Oct 2007, 19:38 
Offline

Joined: 21 Aug 2007, 19:47
Posts: 170
hmm still doesnt fix the gun.... thats very odd....


Top
 Profile  
 
PostPosted: 14 Oct 2007, 19:53 
Offline
Editors
Editors
User avatar

Joined: 27 Jul 2004, 17:42
Posts: 3436
Well, a FOV of 140 is a bit useless and distorts everything to a really ugly level. It's nearly unplayable. ....
Nonsense !
TripleHead requires something about 143 ... :wink:

Great work squ1zzy !


Top
 Profile  
 
PostPosted: 14 Oct 2007, 19:57 
Offline

Joined: 30 Sep 2007, 00:10
Posts: 17
I meant single displays as in monitor setup for mere mortals :D

Can we get that file btw or is it just a hoax or an edited BioShock FOVhack? :roll:


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 36 posts ]  Go to page 1, 2, 3, 4  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 15 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group