Very, very interesting...when I put my second card in an adjacent PCI-E slot running the same speed as the first card, I lose my Crossfire and Frame Pacing settings altogether from CCC. It still shows the second card under the Hardware tab, but none of it's details such as the Core or Memory Clocks like I'm used to seeing.
CCC screenshot showing missing Crossfire:
Sounds like the same issue you're having, suiken_2mieu. Based on that, I'm going to make an educated guess that having the two cards in different speed PCI-E slots probably prevented frame pacing from truly working in my benchmarks above and having the two cards in the same speed PCI-E slots breaks crossfire altogether under 14.1.
Talk about a hot mess...I wonder how long it'll take before AMD sorts it out. We've been waiting long enough, eh?
*Edit: A reboot got my Crossfire and Frame Pacing settings back with both cards still in adjacent slots and no further changes having been made. WTF? Gonna test frame pacing now with the two cards running the same PCI-E speed and report back.
*Edit 2: OK, well, after getting Crossfire and Frame Pacing enabled while both cards are in the same speed PCI-E slot, I'm seeing marginally better frame pacing results than when they were in different slots. Fewer peaks and valleys, shorter peaks and valleys. But, it's not a huge difference. I'm also wondering what I can do to more closely emulate AMD's testing. It looks like they must be collecting data points much, much more frequently during the benchmark than I am. The benches I posted above are based on 200 ms polling. MSI Afterbuner will only poll as frequently as 100 ms. So, I may be able to get a little more accurate, but not much. Anybody know of a good way to poll frame times more frequently than every 100 ms?
*Edit 3: Looking in to FCAT now, since that seems to be what most sites were using around the time phase 1 of the frame pacing drivers were released.
*Edit 4: Wowza, FCAT is some serious business and requires a lot of investment to get set up and running. So, that's out!
*Edit 5: Alright, I'm calling it. As far as I can tell, there's no easy, accurate way for the average user to benchmark frame times. Take my benchmarks above with a large dose of salt. It's just too hard to measure exactly what impact frame pacing is having without better equipment and more knowledge than I've got on the subject. Hopefully some of the pros will chime back in soon with better measurements.