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PostPosted: 04 Mar 2010, 01:14 
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Joined: 24 Jan 2010, 19:26
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According to this post from VE3d it appears as if Assassins Creed 2 now has eyefinity support has anyone seen if it works correctly?
Below is the link and then the contents of the link for those that do not wish to click it



http://ve3d.ign.com/articles/news/53519/Assassins-Creed-II-PC-Patch-v1-01-Released


Assassin's Creed II PC Patch v1.01 Released
Mar 03, 2010 at 4:00 PM - Andrew Burnes - 2 Comments
If you didn't hear already, Silent Hunter V's Cloud Copy Protection was cracked, so it's only a matter of time until Assassin's Creed II's is also. It took less than a day, making a huge mockery of Ubisoft's stupid DRM, which will now only inconvenience legit buyers unaware of GameCopyWorld.
Game can now be continued from the exact same point when connection is restored
Added support for ATI Eyefinity technology
Fixed minor performance issues related to some multi-core processors
Now resets graphics options if a new video card or monitor is detected
Fixed some minor issues in Uplay Browser
Download the 18.6MB patch here.


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PostPosted: 04 Mar 2010, 06:30 
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Well it appears they are releasing the patch a few weeks before the game is released odd decision but at least it looks like Eyefinity support is in which is a nice bonus


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PostPosted: 04 Mar 2010, 10:09 
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Better late than never, i guess. But with that patch and .."other" progress, I may just buy this fucker, yet.


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PostPosted: 04 Mar 2010, 13:15 
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Well it appears they are releasing the patch a few weeks before the game is released odd decision but at least it looks like Eyefinity support is in which is a nice bonus


The game comes out today in Europe and Tuesday for the US I believe, not really "weeks before."


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PostPosted: 04 Mar 2010, 20:40 
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Yeah it appears to be coming out on the 9th of this March so the website that said weeks was a bit off.


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PostPosted: 05 Mar 2010, 23:40 
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Installing it right now, cant wait to see how it looks!

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PostPosted: 05 Mar 2010, 23:44 
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Joined: 27 Jul 2004, 17:42
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Locked ...
As this concerns TripleHead in general not just Eyefinity and there is already a thread in the Multi-Monitor Gaming section mentioning this patch.
See page 3 ... here ... http://www.widescreengamingforum.com/forum/viewtopic.php?f=57&t=18551&p=186154#p186154


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