phlimm wrote:
I was wondering if someone had addressed the issue of the tiny books such as the Diamond City Newspaper? In my 5520x1010 resolution, they are way too small to read and you cannot zoom in on them. Thanks
HanzDD wrote:
I use 5760x1200 Eyefinity and I used the "FIX" but i have little problem:
Menu for workstation (buildings) is a problem. Pictures in are too small ...
I just fixed both of these on my own 3 x 16:9 surround setup. You can edit the scales and camera positions for the 3D UI elements using the ini file.
Unfortunately, this doesn't allow us to fix bad aspect ratios, but at least we can make things big enough to see details.
On the bright side, the books/notes already display in the right aspect, just not big enough, so this properly fixes them.
Option 1: Simply make the height correct. Merge this with Fallout4.ini:
Code:
[Interface]
fNoteDistance=12.0000
fBookDistance=36.6667
fWorkshopMenuItem3DScale=2.0000
Option 2: For the horizontally-squished elements, make them a bit taller than originally intended, in order to show more detail that has been lost from the squishing. Merge this with Fallout4.ini:
Code:
[Interface]
fInventory3DItemZoomScale=2.6250
fInventory3DItemPosScaleWide=1.7500
fInventory3DItemPosScale=2.1875
fNoteDistance=12.0000
fBookDistance=36.6667
fWorkshopMenuItem3DScale=1.7143
fWorkbenchItemScreenScale=1.7500
fInspectItemScreenScale=1.7500
Note this assumes 48:9 (surround/eyefinity). For 21:9 you'd want to scale fWorkshopMenuItem3DScale and the two distances by 48/21.
WOW! Thanks! Nice find! Looks good, never actually saw how it looked before and was used to text and real-size preview on the ground.