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PostPosted: 07 Sep 2008, 05:03 
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Joined: 15 Sep 2007, 21:28
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FAIL on steam version :(doom 3)

http://pastebin.com/m46502325

for the detailed error message.

Most important line.

"wrong game DLL API version"


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PostPosted: 07 Sep 2008, 09:08 
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Joined: 27 Jul 2004, 17:42
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It could be the problem that the others in this thread have been having ... did you check it out ?

See this by Mach1.9pants on page 3 ... "wrong game DLL API version"



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 Post subject: DIY
PostPosted: 07 Sep 2008, 17:41 
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Joined: 07 Sep 2008, 16:29
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Here is what I did to get the latest versions of Quake 4 and Doom 3 to work in 16:4 with the TripleHead.

1. I downloaded 7-zip to be able to read .pk4 files.
2. I downloaded Hex Workshop.
3. I located all qamex86.dll files (both in the base directory or in any .pk4 files)
4. As "Paddy the Wak" suggested, I used Hex Workshop to replace 16bit float value 9 by 16 bit float value 4 (using Edit>Replace, 1 occurrence in each file).
5. I updated the .cfg files with the following settings :

seta r_customHeight "1024"
seta r_customWidth "3840"
seta r_mode "-1"
seta r_aspectRatio "1"

Good luck and enjoy you games.


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PostPosted: 07 Sep 2008, 17:49 
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Thanks ... djib ... welcome to the forum ... 8)
I don't have the games installed any more so that should help a few folks ... :D


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 Post subject: Re: DIY
PostPosted: 07 Sep 2008, 22:25 
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Joined: 19 Sep 2006, 16:25
Posts: 1055
Location: Ruckersville, Virginia
Here is what I did to get the latest versions of Quake 4 and Doom 3 to work in 16:4 with the TripleHead.

1. I downloaded 7-zip to be able to read .pk4 files.
2. I downloaded Hex Workshop.
3. I located all qamex86.dll files (both in the base directory or in any .pk4 files)
4. As "Paddy the Wak" suggested, I used Hex Workshop to replace 16bit float value 9 by 16 bit float value 4 (using Edit>Replace, 1 occurrence in each file).
5. I updated the .cfg files with the following settings :

seta r_customHeight "1024"
seta r_customWidth "3840"
seta r_mode "-1"
seta r_aspectRatio "1"

Good luck and enjoy you games.

I just bought the ID Superpack last evening on Steam the fix works up until replacing the .dll files and then the "wrong game DLL API version" error. I'm going to test out this hex code fix and hope for the best!

Edit: SUCCESS! Doom 3 from Steam is working in triplehead! I will post details once I get ROE working!

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EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20


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PostPosted: 08 Sep 2008, 03:42 
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Joined: 19 Sep 2006, 16:25
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Location: Ruckersville, Virginia
The hex edit is working for both Doom 3 and ROE. If it pleases the admins/mods I can upload the modified .dll and .pk4 files for other people to use.

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EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20


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PostPosted: 08 Sep 2008, 08:11 
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Yes please upload ... we can mirror/host them here ... 8)


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PostPosted: 08 Sep 2008, 09:05 
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Joined: 07 Sep 2008, 16:29
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Thanks "Paddy the Wak".

I can provide the .dlls for Quake 4 and Doom 3.


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PostPosted: 08 Sep 2008, 10:45 
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Thanks "Paddy the Wak".

I can provide the .dlls for Quake 4 and Doom 3.
Great stuff ... check your PM's ... :D


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PostPosted: 08 Sep 2008, 16:48 
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Joined: 19 Sep 2006, 16:25
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Location: Ruckersville, Virginia
Uploaded Doom 3 and RoE fixes to Uploads/MobsterOO7!

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EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20


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