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PostPosted: 04 Apr 2011, 22:07 
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Joined: 28 Nov 2010, 22:18
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Patch 1.2 didn't fix the insane flickering some Multi-GPU setups are getting.

I tried playing on one card, but a single 480 onlt nets me about 40-50 fps in Extreme mode and the mouse lag is horrible with vsync on. I'll wait till I can use all 3 GPU's to play this.

CRYTEK hurry and fix please... :nudgenudge


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PostPosted: 04 Apr 2011, 22:22 
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Joined: 21 Apr 2010, 12:09
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Have you got the Steam version, if so there's a hotfix for the 11.3's that addresses your problem(apparently)

New profiles added to this release:
- Crysis 2 (Steam version) – resolves flickering seen when running in CrossFireX configurations.


http://sites.amd.com/us/game/downloads/Pages/radeon_win7-64.aspx


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PostPosted: 05 Apr 2011, 03:43 
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Joined: 12 Aug 2006, 16:05
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Location: Germany
Good News, guys!

I just wanted to report, that CryTek put the HUD on to the centre screen for us with the patch 1.2, which was released today! :mrgreen:

It even works with Bezel Compensation! And the bug with the character showing huge before and after the game is fixed, too! :mrgreen:



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PostPosted: 05 Apr 2011, 06:34 
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Wow that's impressive. Nice that they pulled that out of their hat. Now get them to do it to crysis 1 !!

Too bad 1.2 didn't fix my SLI flickering. Nvidia is still saying it's an application problem and not the drivers and Crytek is just keeping silent on the issue. (the thread in their forums is 81 pages and counting)


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PostPosted: 05 Apr 2011, 07:27 
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Nice patch, I think I'll have to pick this one up now that they did that. Games that support surround properly definitely deserve the money.


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PostPosted: 05 Apr 2011, 08:09 
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Joined: 21 Mar 2006, 05:01
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Cool.

I saw a post about this new patch, but this fix wasn't listed....


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PostPosted: 05 Apr 2011, 11:10 
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Good to know, now I'll probably buy the game in the next few days

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PostPosted: 05 Apr 2011, 14:41 
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Cool.

I saw a post about this new patch, but this fix wasn't listed....


The patchlog simply said: "Fixed some UI aspect issues on multiple monitors".
Was not expecting that everything is fixed :D

Oh well, yeah, the SLI/CF bug is still there, but with CF you can renam the .exe and play without flickering. Oh and the lighthouse map bug with burned/Black textures is still there, too. But those are no multi-mon specific bugs.

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PostPosted: 05 Apr 2011, 14:45 
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Why the heck have they fixed the HUD only in MP ? :doh


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PostPosted: 05 Apr 2011, 17:33 
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Joined: 28 Nov 2010, 22:18
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I found a fix for my Flicker / broken motion-blur!

When in SLI mode it was all messed up , but was I did was go into the device manager, and disable the 4th GPU i had in here for my physX in games that used it and as a 4th display driver for when I'm being productive :)

Anyhow, with that GTS450 disabled, the game no longer flickers and the blur is fixed!

Woot 120 FPS Crysis2 here i come!


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