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PostPosted: 05 Mar 2010, 18:28 
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[quote]Messed with it for a few minutes before I had to run. Resolution scaled nicely to 3840x1024, but Hud elements were on the side monitors.

that will happen on most games as they just aren't built for 4:3 monitors anymore. It assumes 16:9

This confuses me a bit. The HUD elements (weapon ammo status and minimap) are on the extreme lower right and extremem upper left of the two outside monitors. How would a 16:9 ratio over a 4:3 be any different?

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PostPosted: 05 Mar 2010, 18:38 
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Sorted it, lauch game 3840x1024 on windowed mode, then use Sizer or similar software to resize the window to 5040x1050, all HUD moves to the right place then. :cheers



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PostPosted: 06 Mar 2010, 03:28 
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Anyone else running surround in the demo not see the prompts for the QTE events, as when you try to hijack an occupied helo?

This could be a huge issue if it is not just me and we cannot find a fix.

TH2GD - GTX295


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PostPosted: 06 Mar 2010, 11:57 
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I really thought I'd buy this one wayyy before AC2, but I'm not overjoyed about being forced to use windowed mode for 5040, even less if some of the HUD prompts are missing :?
Anyway, dlding the demo...

Quick findings that may or may not be old news already:
-how to remove the 30-minute limit (requires CheatEngine)
1) Start Just Cause 2, trigger the timer by jumping off the platform. Open the PDA by pressing F1 (or ‘Back’ if you’re using an Xbox 360 controller) and check what the timer says. Memorize it, or write it down.

2) Alt-tab out and start CheatEngine. In CheatEngine, browse the processes and select JustCause2.exe. Choose ‘Unknown initial value’ from the ‘Scan type’ drop-down list, ‘4 Bytes’, and hit the ‘First Scan’ button.

3) Go in-game again, un-pause and let some time go by.

4) Again, open the PDA and check how many seconds have gone by. Alt-tab back to CheatEngine and search for a new value, this time a ‘Value increased by…’ (or, as listed by the program, ‘Increased value by…’), and enter the appropriate value (the time in seconds that passed) in the ‘Value:’ box. Hit ‘Next Scan’.

5) Repeat steps 3 and 4 until you find the correct value, usually an address starting with ‘1A5′.

6) When found, double-click it to add it to the box below. Freeze it and play for as long as you want.


-world map (demo area in yellow)


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PostPosted: 06 Mar 2010, 15:27 
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Joined: 14 May 2005, 17:54
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Sorted it, lauch game 3840x1024 on windowed mode, then use Sizer or similar software to resize the window to 5040x1050, all HUD moves to the right place then. :cheers



Nice that its wider but the FOV is just way off, looks so cropped. :doh


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PostPosted: 06 Mar 2010, 18:32 
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Insiders
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Anyone else running surround in the demo not see the prompts for the QTE events, as when you try to hijack an occupied helo?

This could be a huge issue if it is not just me and we cannot find a fix.

TH2GD - GTX295


Running a TH2Go @ 3840x1024 and I saw the prompts to yank the guy out of the helo.

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PostPosted: 06 Mar 2010, 19:57 
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Joined: 13 Jun 2009, 06:25
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[quote]Anyone else running surround in the demo not see the prompts for the QTE events, as when you try to hijack an occupied helo?

This could be a huge issue if it is not just me and we cannot find a fix.

TH2GD - GTX295


Running a TH2Go @ 3840x1024 and I saw the prompts to yank the guy out of the helo.

ok, interesting. Are you using keyboard mouse or a 360 controller? And are the prompts appearing center screen as in the console versions?

Edit: I am running 3840x800 and they are still missing. They must be somewhere in those 224 pixels!

Edit 2: Confirmed, tried switching res to 1024 x 768 and prompts were there. So it does not seem to like 3x 16*10 resolutions right now? Anyone successfully get 5040 x 1050 and try this?


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PostPosted: 07 Mar 2010, 19:04 
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Joined: 22 Jan 2010, 09:34
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it does natively support multiple monitors.

resolution - 6040 x 1080








-They need to get a center hud fix going before launch, but as things go with demos, mostly what you see is what you get on release.


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PostPosted: 09 Mar 2010, 05:32 
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Damn, i don't think I've ever enjoyed a demo so much. And it works for me and all of my regular and BM resolutions. The controls are MUCH better than in the first game, but you don;t fire while crouched.

PS - Gamecopyworld has a trainer that removes time limit and map restraints. Not sure if the map limiter actually work, but i was able to play the demo for about and hour.


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PostPosted: 09 Mar 2010, 07:55 
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PS - Gamecopyworld has a trainer that removes time limit and map restraints. Not sure if the map limiter actually work, but i was able to play the demo for about and hour.

Well I guess I know what I'm doing all day tomorrow.

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