Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 12 Dec 2024, 11:33

All times are UTC [ DST ]




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Xbox360 and Matrox TH2G
PostPosted: 23 Aug 2007, 17:19 
Offline

Joined: 10 Sep 2005, 19:04
Posts: 2
I have a connector that allows me to connect my Xbox360 to my Sony FW900 WS monitor. I have the audio going via the comp and I switch out between input 1 and 2 so we get the sound via the comp and the monitor displays the image from the Xbox360 unit.

My question is about using this along with the Matrox unit. Anyone use the TH2G with a console like PS3/Xbox360? Did it work or what were the issues (If any)?

Thanks!


Top
 Profile  
 


 Post subject: Xbox360 and Matrox TH2G
PostPosted: 23 Aug 2007, 18:18 
Offline

Joined: 17 Mar 2007, 01:20
Posts: 169
I assume that the TH2GO would simply display the image on the center monitor. The image resolution coming out of the PS2/3/Wii/Xbox/Xbox360 isn't going to be a wide "surround" resolution that requires multiple monitors. It works on PC because you can set the resolution of your PC to a wide resolution.


Top
 Profile  
 
 Post subject: Xbox360 and Matrox TH2G
PostPosted: 23 Aug 2007, 18:58 
Offline

Joined: 10 Sep 2005, 19:04
Posts: 2
Could be. The Xbox360 does have some WS options but not sure that multiple monitors is one of them. If anyone has the TH2G and just happens to have a 360/PS3 please try it out and let me know.


Top
 Profile  
 
 Post subject: Xbox360 and Matrox TH2G
PostPosted: 24 Aug 2007, 00:30 
Offline
Insiders
Insiders

Joined: 08 Sep 2005, 23:22
Posts: 223
I'm pretty confident that if this box worked with a console, Matrox would have a BIG stick on the packaging.

I think it needs a computer to work....

_________________
Gigabyte GTX 980 - SLI

i7-4770k @4ghz

16GB Ram

Planar SA2311W 3D Vision monitors (x3)

Windows 7 x64 Ultimate SP1


Top
 Profile  
 
 Post subject: Xbox360 and Matrox TH2G
PostPosted: 27 Aug 2007, 00:55 
Offline

Joined: 21 Jun 2006, 20:04
Posts: 295
I'm pretty confident that if this box worked with a console, Matrox would have a BIG stick on the packaging.

Rather not but here would be some info about that opportunity!


Top
 Profile  
 
 Post subject: Xbox360 and Matrox TH2G
PostPosted: 31 Aug 2007, 01:51 
Offline

Joined: 21 Apr 2006, 17:17
Posts: 643
I don't think it needs a computer per say (and by the way, the XBox360 is just as much a computer as the one on which I'm typing this), it just needs to be fed an graphical input that is 4 times wider than it is tall. The XBox360 does not do that, so that' the end of the story for the time being.

There is a triplehead solution for the 360 and Forza 2, though. It requires 4 XBox360's, 4 screens (including a small one for the rearview mirror), and 4 copies of the software. A true brute force engineering design if there ever was one.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group