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PostPosted: 12 Oct 2007, 21:15 
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Joined: 12 Oct 2007, 21:11
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Greetings--

Can anyone give a rough idea of the computer specs (processor, RAM, video card) needed to run a setup with the Matrox TripleHead2Go, 3-19" monitors (at 3840 x 1024) with auto racing games like rFactor with graphic options on full or high?

Thanks very much in advance.


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PostPosted: 12 Oct 2007, 23:44 
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I don't know about rfactor but to run all the screen real estate on max with most new games will need at least a 8800GTS 640MB or preferably a GTX, It has a similar number of pixels to a 30 inch 3.9Mpixels vs 4.1 for the 30 inch
A decent core 2 duo and 2GB RAM is pretty standard but the GPU is most important
Hope that helps
M1.9P

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PostPosted: 13 Oct 2007, 20:02 
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I run on AMD Athlon 64 3400+ @2400 MHz, 1024 MD SDRAM, and a 7800 GS AGP graphics card.

People seriously overestimate how hard it is to run 3840x1024 resolution. It isn't really that demanding. I mean, I'll eventually be upgrading to a 8000 series card or better, but there's no rush.


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PostPosted: 13 Oct 2007, 20:40 
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You can see my specs below. I'm running fine in everything except Overlord. Guild Wars, LOTRO, HL2 and TF2 all run fine.


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PostPosted: 13 Oct 2007, 22:16 
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I don't want to argue but IF you want to play all the new games at highest settings you'll need the 8800 series. STALKER, ArmA, Oblivion, MOHA, Bioshock, CoH, all run very nice on my system towards the highest of settings including AA/AF. However on ArmA I cannot have full view distance, CoH (DX10) I have to lower AA/AF, etc. So IME for the newest games you need 8800, I want to play them at the highest settings, thats what they are made for. Crysis, without violating the NDA, is testing to say the least (insiders can check it out in the insiders forums). If NVidia put out a '8900GTX' which significantly outperformed the 8800GTX (not the Ultra, which is not a huge difference) I would buy 2 today ;) But with older games or engines (e.g. source) you are OK
Look at some of the 30' screen numbers for the ATi crossfire here
or a NVidia example here

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PostPosted: 14 Oct 2007, 04:52 
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Joined: 28 May 2007, 03:10
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It heavily depends on the game, easy example, need for speed most wanted, circa 2004, still run like slag at only 1920x1080 using systems that make their recommended specs look like a dinosaur. Recently made UT3 Demo, runs at 60 solid, fsaa is crippled but even NFS:MW doesn't get this quick when I disable AA.

Same system runs Morrowind at that res with 32fsaa and 16x aniso no prob.

Depends on the game, by the way anyone clue me in on a guide to finding what causes could not be read/write errors? they pop up all over the place not always as often or at the same time, and heat doesn't seem to be the cause.


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PostPosted: 14 Oct 2007, 13:23 
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Joined: 21 Jun 2006, 20:04
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I don't know about rfactor but to run all the screen real estate on max with most new games will need at least a 8800GTS 640MB or preferably a GTX, It has a similar number of pixels to a 30 inch 3.9Mpixels vs 4.1 for the 30 inch
A decent core 2 duo and 2GB RAM is pretty standard but the GPU is most important
Hope that helps
M1.9P


I agrre with mach's recommendation, but also a ATI 2900Pro should be an alternative.
The new upcoming 8900gts is not so good with its only 320bit mem interface so you can buy a 8800gtx now without regretting it.


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PostPosted: 14 Oct 2007, 15:15 
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Joined: 12 Oct 2007, 21:11
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Great info--thanks very much all.


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PostPosted: 14 Oct 2007, 19:33 
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I agrre with mach's recommendation, but also a ATI 2900Pro should be an alternative.
The new upcoming 8900gts is not so good with its only 320bit mem interface so you can buy a 8800gtx now without regretting it.

True about the ATi, the '8900GTS' (by which I assume you mean the new G92 architecture) is now th 8800GT with lower die size and the 8800GTS 320MB is probably EOL. The 8800GT maybe be upto the job with 512MB RAM, and it is single slot- tri/quad SLI anyone :roll: See here for some early looks VRZone

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PostPosted: 14 Oct 2007, 22:19 
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the '8900GTS' (by which I assume you mean the new G92 architecture) is now th 8800GT

No I meant the upcoming 8900gts with 128 shaders and 640mb 320bit linked.
But is not coming, right?


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