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Crash Time in TripleHead http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=15560 |
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Author: | MobsterOO7 [ 23 Feb 2008, 17:40 ] |
Post subject: | Crash Time in TripleHead |
This game looks awesome. How do the cars handle Paddy? Are they like the cars in NFS: Most Wanted or more like bricks covered in soap? I'm thinking of getting this and seeing if I can put together a fix to center the HUD. |
Author: | tricky [ 31 Mar 2008, 02:24 ] |
Post subject: | SoftTH Stretched (FIXED) |
Hey Paddy, I am trying to get the game running with SoftTH. Game config sees the 3840x1024 resolution and then launches fine, but in game is stretched. Can you post your config.ini for me? Thanks! *** UPDATED *** Of course trial and error finally got it working with correct aspect ratio...turned out you had to say not widescreen, not wide window, but square pixel (must be a german thing!)... After trying Colin Macrea DiRT (way too much a sim for me), this game is more my speed! You can also replace the in game music with your own mp3's, so got Limp Bizkit and Linkin Park rockin' the place :twisted: @Mobster007 - I have the game in "Arcade Plus" mode, so very Need for Speed control using my Momo Logitech FF steering wheel. This is a FUN and FAST racing game, not a sim by any means... Working game config.ini for SoftTH users is: [Resolution] DeviceID=0x10de0611 Xres=3840 Yres=1024 ColorMode=22 TexRes=2 EnvMode=3 ViewDist=3 GrassDetail=4 CarShadow3D=2 WinXres=1280 FullScreen=1 SquarePixels=1 WideScreen=0 WideWindow=0 DoCenterWindow=1 AntiAlias=0 MotionBlur=1 AnisotropicFilter=1 UseSwapMode=0 UseBackBuffers=1 UseInterval=1 AmbientLight=24 [Videos] PlayVideos=1 [Debug] Logging=0 KeyEnabled=0 NoSteerAid=0 NoVarProj=0 [Sound] SoundEnable=1 MusicEnable=1 QuadroOut=1 SampleRate=48000 Working SoftTH.cfg is: ; ; SoftTH configuration file ; by Kegetys ; Cobra 11 - Crash Time - working cfg [config] deviceIDLeft=2 deviceIDright=1 secondaryWidth=1280 secondaryHeight=1024 secondaryRefresh=auto secondaryFormat=YUV12 antialiasing=0 anisotropic=0 borderSize=0 sideExtraWidth=0 noHotkeys=0 [Direct3D] cylindicalCorretionAngle=0 hideNondefaultDevices=1 forceHorizontalFOV=0 forceResolutionWidth=3840 forceResolutionHeight=1024 force16bitDepth=0 sleepBeforeRead=2 useMultihead=0 delayedPresent=0 swapOrder=0 autoSquash=0 d3d8dll=auto [hooks] doHooking=1 doScaleMouseCoordinates=0 doScaleFromLeftScreen=1 doScaleWindowRects=1 mouseXoffset=auto [modes] 1280x1024x60 1280x1024x75 |
Author: | Paddy the Wak [ 31 Mar 2008, 08:18 ] |
Post subject: | Crash Time in TripleHead |
Of course trial and error finally got it working with correct aspect ratio...turned out you had to say not widescreen, not wide window, but square pixel (must be a german thing!)...Sorry I should have put this in my original post ... :oops: Quite some time ago Synetic fixed MB World Racing by adding that "Square Pixels" option ... back then they it was called "Matrox Square Pixels" I have updated the first post. Glad you got it working .... 8) |
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