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PostPosted: 18 May 2008, 21:22 
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Joined: 16 Mar 2008, 21:37
Posts: 7
I a having a problem with the age of conan early acess and maybe someone here had played it in beta and can help. My scrolling combat text/floating names are very small....around font 5 i would say on my screens. Is there a way I could override or change the font size.

Thanks.


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PostPosted: 19 May 2008, 02:30 
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Joined: 16 Mar 2008, 21:37
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bump


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PostPosted: 19 May 2008, 17:30 
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Joined: 16 Mar 2008, 21:37
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bump for reply


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PostPosted: 29 May 2008, 03:06 
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Joined: 29 May 2008, 03:01
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I am having the same problem.



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PostPosted: 29 May 2008, 18:19 
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Joined: 29 May 2008, 18:15
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I am having the same issue also, can't find a way to increase those fonts sizes. i almost can't see them they are so small.


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PostPosted: 29 May 2008, 19:03 
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Joined: 07 Jul 2007, 23:55
Posts: 2866
If you play at a single monitor resolution close to the vertical width of your triplehead resolution is the text still small?

If so, it is not a triplehead problem and would be best served by checking the offical game forums.

If not, :( .


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PostPosted: 31 May 2008, 00:58 
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Joined: 14 Nov 2006, 15:48
Posts: 2356
If so, it is not a triplehead problem and would be best served by checking the offical game forums.


Good luck with that, The devs have basically barricaded them selfs away from the community, Its a shitstorm. Complaints and suggestions raging up to 20 pages long without any respons from funcom. Servers going down for 5 hours a day to patch a few small things (Atleast thats what the patch notes say, again no communication as patches include Hundreads of undocumented fixes)

This game will be good in a month or two, Right now its still in beta. Half the stuff they promised has been pushed back. DirectX10, The UI API, and Anti Griefing are a few examples.


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PostPosted: 26 Jun 2008, 19:34 
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Joined: 07 Jan 2008, 23:49
Posts: 23
any further progress on this one, tried posting on the UI mod for AOC and they said still not open to alterations. would be good if someone gets a solution to this .


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