So I picked up two worlds 2 recently and was wondering if anyone had encountered the following glitch.
On only one monitor, the game will begin to stretch and explode polygons or items will disappear when they get moved onto this screen. I've tried swapping monitors cables around and video cards, however it always effects my left monitor. So it seems to be software related, not hardware.
I can usually get rid of the bug by quiting back to the title screen and reloading where I was. It will work for a while, and then start again.
It might be the display drivers, as I am using beta drivers. However the last time I tried to upgrade to 266.58 it crashed my computer every time I tried to enable surround.
:doh
Code:
[Display]
Operating System: Windows 7 Home Premium, 64-bit
DirectX version: 11.0
GPU processor: GeForce GTX 460
Driver version: 266.35
DirectX support: 11
CUDA Cores: 336
Core clock: 763 MHz
Shader clock: 1526 MHz
Memory clock: 1900 MHz (3800 MHz data rate)
Memory interface: 256-bit
Total available graphics memory: 4095 MB
Dedicated video memory: 1024 MB GDDR5
System video memory: 0 MB
Shared system memory: 3071 MB
Video BIOS version: 70.04.13.00.74
IRQ: 18
Bus: PCI Express x8 Gen2
GPU processor: GeForce GTX 460
Driver version: 266.35
DirectX support: 11
CUDA Cores: 336
Core clock: 763 MHz
Shader clock: 1526 MHz
Memory clock: 1900 MHz (3800 MHz data rate)
Memory interface: 256-bit
Total available graphics memory: 4095 MB
Dedicated video memory: 1024 MB GDDR5
System video memory: 0 MB
Shared system memory: 3071 MB
Video BIOS version: 70.04.13.00.72
IRQ: 19
Bus: PCI Express x8 Gen2