I’ve got the next problem – when I set resolution 3840*1024, game started but it is absolutely need to correct FOV, because camera view is too close to game map. Is any solution to correct FOV in Settlers II: 10th Anniversary Edition?
I have tried to correct some parameters in file S2CEditor.ini , but was not lucky.
CMainFrame::x=154
CMainFrame::y=203
CMainFrame::cx=2880
CMainFrame::cy=719
CDlg_Scatter::radius=10
CDlg_Scatter::strength=100
CDlg_Scatter::curSel=0
CDlg_Scatter::m_useTextures=1
CDlg_Scatter::m_useObjects=1
CDlg_Scatter::m_replace=0
CDlg_Height::radius=1
CDlg_Height::strength=150
CDlg_Remove::radius=10
CDlg_Add::radius=10
CDlg_Add::strength=100
CDlg_Add::replace=0
Copy::Pattern=1
Copy::Deposit=1
Copy::Animal=1
Copy::Building=1
Copy::Doodad=1
Copy::Ambient=1
Copy::Resource=1
Copy::InvertXAxis=0
Copy::InvertYAxis=0
Copy::HeightPasteMode=1
CDlg_Fill::m_bPattern=1
CDlg_Fill::m_bHeight=0
CDlg_Fill::m_heightMin=-1000
CDlg_Fill::m_heightMax=0
Rotate::Pattern=1
Rotate::Deposit=1
Rotate::Animal=1
Rotate::Building=1
Rotate::Doodad=1
Rotate::Ambient=1
Rotate::Resource=1
Rotate::HeightPasteMode=1
CDlg_MiniMap::x=160
CDlg_MiniMap::y=255
CDlg_Templates::m_filter=0
CDlg_Templates::count=0
GameSpeed=1.000000
CGhost::m_enabled=1
Renderer::bAmbientSounds=0
Renderer::bBlockedElevation=1
Renderer::bStartPositions=1
Renderer::bTriggers=0
Renderer::bLogicalGrid=0
Renderer::bFineGrid=0
Renderer::bDoodads=1
Renderer::bDeposits=1
Renderer::bAnimals=1
Renderer::LogicalGridCol=3439329279
Renderer::FineGridCol=2147483647
Renderer::bGoods=1
Renderer::bConstructionMap=0