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Tom Petersen - Geforce GTX 480
http://www.wsgf.org/phpBB3/viewtopic.php?f=70&t=19334
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Author:  WaveZtream [ 05 Mar 2010, 19:28 ]
Post subject:  Tom Petersen - Geforce GTX 480

Nvidia demonstrates Geforce GTX 480 in Unigine Heaven enjoy :)

http://www.youtube.com/watch?v=vpdPSZB8A8E

Author:  tineras [ 05 Mar 2010, 21:01 ]
Post subject:  Re: Tom Petersen - Geforce GTX 480

Thanks for sharing. No bezel management on that last shot. I hope they fix that before the drivers come out.

Author:  suiken_2mieu [ 07 Mar 2010, 21:50 ]
Post subject:  Re: Tom Petersen - Geforce GTX 480

Yesh, There needs to be bezel compensation.

Author:  tineras [ 09 Apr 2010, 23:46 ]
Post subject:  Re: Tom Petersen - Geforce GTX 480

FYI. New drivers are available for those of you lucky enough to have received your GTX 4xx cards early.

http://www.nvidia.com/object/win7_winvista_64bit_197.41_whql.html

Author:  Tucson [ 21 Apr 2010, 06:29 ]
Post subject:  Re: Tom Petersen - Geforce GTX 480

I've never understood the want for bezel compensation. You're just losing information and I don't feel the extra aesthetic improvement warrant the trade-off.

In addition, the way your brain processes visual information makes bezel compensation doubly useless. Your brain processes signals from your eye in patch-work anyway. By stitching together all the scenes from your eye's glances , it then compiles a single, mental picture which the rest of your brain works from.

To each his own, but for the reasons above the whole bezel compensation "feature" never made sense to me and for my particular needs.

Author:  suiken_2mieu [ 22 Apr 2010, 19:13 ]
Post subject:  Re: Tom Petersen - Geforce GTX 480

I've never understood the want for bezel compensation. You're just losing information and I don't feel the extra aesthetic improvement warrant the trade-off.

In addition, the way your brain processes visual information makes bezel compensation doubly useless. Your brain processes signals from your eye in patch-work anyway. By stitching together all the scenes from your eye's glances , it then compiles a single, mental picture which the rest of your brain works from.

To each his own, but for the reasons above the whole bezel compensation "feature" never made sense to me and for my particular needs.

I only cuts out information if the game doesn't support Bezel Compensation. For the most part if the hud can be centered, you're good.

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