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Dark Souls II (Triple Monitors / Eyefinity / Surround) [~4K]
http://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=27227
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Author:  Skid [ 25 Apr 2014, 22:10 ]
Post subject:  Dark Souls II (Triple Monitors / Eyefinity / Surround) [~4K]


Dark Souls II is a punishing action RPG where you take the place of an undead trying to get your humanity back, and in the process you overcome extortionately powerful creatures and monsters, and you will die, many, many times. The game will run at triple-monitor resolutions by default, however the rendering is locked to a 16:9 aspect ratio. Fortunately HaYDeN has release a fix less then 24 hours after the game launched, the fix can be found here: http://www.wsgf.org/forums/viewtopic.php?f=63&t=24098
If you find any bugs with the fix, please report them here: http://www.wsgf.org/forums/viewtopic.php?f=68&t=27225

The video itself is the first part of a potential play though, but I did start with my normal analysis of the multi-monitor support, feel free to like or dislike my video and comment are always welcome too. For the following parts of this playthough, please check my YouTube channel, or this thread on the forums: http://www.wsgf.org/forums/viewtopic.php?f=65&t=27228



Direct Video Link: Dark Souls II #01: I Died (Triple Monitors / Eyefinity / Surround) [~4K]
Channel Link: /n11skid


While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select 4K quality from the drop down box and watch in fullscreen.

















Author:  Akrux [ 28 Apr 2014, 23:51 ]
Post subject:  Re: Dark Souls II (Triple Monitors / Eyefinity / Surround) [

The game was working fine (eyefinity would be enabled) but now after this morning update I have the two side screens just black. Any ideas? Thanks!

Author:  Mixelplix [ 28 May 2014, 02:25 ]
Post subject:  Re: Dark Souls II (Triple Monitors / Eyefinity / Surround) [

Using Flawless Widescreen fixer as well, and up till today all was working great. After the update on 5/27 I am getting all three screens stuck with a pure white background. Dark Souls 2 goes into (not responding) and the text on the status window of the FWF just says configuring. Thanks for all the help to make widescreen gaming actually possible!

Author:  CHAINS4W [ 28 May 2014, 19:27 ]
Post subject:  Re: Dark Souls II (Triple Monitors / Eyefinity / Surround) [

Mixelplix wrote:
Using Flawless Widescreen fixer as well, and up till today all was working great. After the update on 5/27 I am getting all three screens stuck with a pure white background. Dark Souls 2 goes into (not responding) and the text on the status window of the FWF just says configuring. Thanks for all the help to make widescreen gaming actually possible!


This is also my issue. I went to play Dark Souls 2 today using Widescreen Fixer as I always do and the update leaves me with three white screens and a crash on startup. Can this be fixed soon please? I really want to get back to playing the game. Also is there a way to revert back to older versions of WSF?

Author:  Softscope [ 29 Nov 2014, 19:29 ]
Post subject:  Re: Dark Souls II (Triple Monitors / Eyefinity / Surround) [

WSGF:s fix doesn't work at the moment. I hope some one can fix this. :o

Author:  wartimespark [ 24 Dec 2014, 03:43 ]
Post subject:  Re: Dark Souls II (Triple Monitors / Eyefinity / Surround) [

The fix does work as of 12/23/2014 for 5760x1080. By default, with the fix running, the game would still run only on the center monitor leaving side monitors black.

The settings I changed in Flawless Widescreen v1.0.15 are Settings -> Display Detection -> +Override Display Detection (Manual) and ensure all settings (especially horizontal display count) matches your setup. Launch the game and everything works like a charm for me anyway!

I noticed a problem when the --Status Window-- reported Monitors=2x1.

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