What it does:
[Surround/Eyefinity]
- Centres the UI for Surround/Eyefinity users (Monitor count >=2)
- Removes the Cinematic Black borders in Surround/Eyefinity.
- Videos and Concept Art and etc confined to the centre screen.
- Swap between centred UI and default UI by pressing F11 (is enabled by default).
[All Resolutions]
- Tweaks the Vignette so is not visible. (Just removing it, creates a colour inversion bug).
- Removes the Blackbars in cinematics. (I believe it should work at 21:9 aspect ratios as well).
What it doesn't do:
- It doesn't change the UI at 4:3, 16:9, 16:10, 21:9 resolutions.
- It doesn't change the Rendering Viewport. Meaning, if you get black bars at 16:10 or 4:3 aspect ratios, you still get them! The whole game was made for 16:9 based resolutions.
- DirectX11 ONLY!
http://3dsurroundgaming.com/GamePatches ... L_2_UI.rar- Copy the content next to RE2.exe.
- For Surround/Eyefinity apply the HEX EDIT for FOV by Jackfuste:
"or using Hex-editor replace the following bytes in re2.exe:
FD FF A7 3F 00 00 00 00 => FD FF A7 40 00 00 00 00"
Done using 3DMigoto wrapper:https://github.com/bo3b/3Dmigoto
Enjoy!
Hey helifax, thank you for making a mod that removes vignette but doesn't have the inverted colors bug! And works with reshade!
I made an account to ask if it's possible to make this work with the First Person mod by Praydog?
When i have both installed, the First Person mod stops working, but yours still work. First Person mod also has an option to disable vignette, but then it has the inverted colors bug.