Here's update for v. 1.005For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7zFor 5:4 (1280x1024)
mgsvtpp.7zFor 2560x1080
mgsvtpp.7zFor 3440x1440
mgsvtpp.7zFor 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7zFor 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7z Markers fix:For 2560x1080; 3440x1440
Attachment:
21_9_marker_fix_1_005.7z
For triple 16:9 screen 11520x2160; 5760x1080; 4800x900 etc.
Attachment:
48_9_marker_fix_1_005.7z
For triple 16:10 screen 5760x1200; 5040x1050 etc.
Attachment:
48_10_marker_fix_1_005.7z
Cheat Engine table:Attachment:
mgsvtpp_1_005.7z
First value should be changed
from
F3 0F 59 0D FC 82 00 FFto
F3 0F 59 0D 00 83 00 FFthis fixes marker position.
Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087