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 Post subject: Re: Far Cry 4
PostPosted: 22 Nov 2014, 11:57 
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valcan_s wrote:
Here is my FIX for the FOV no hack:

1. Load the game up
2. Switch to 1920x1080 apply
2b. Make sure you have all the visual setting to the way you want it after the fix you can not edit anything or you will have to re do all the steps
3. Go in to displays options and advanced where the FOV is supposed to be you will now see the FOV slider
4. Set the FOV to MAX and apply
4. Load a level play see that the FOV is maxed
5. Save and exit the game
6. go to C:\Users\[user name]\Documents\My Games\Far Cry 4\fb656277-0267-4dbd-b4ee-c634994fbfd8\ * should en this for everyone *
7. load GamerProfile.xml in text editor do a find on : ResolutionX and ResolutionY and set these to your multi screen resolution
ResolutionX="5760"
ResolutionY="1080"

Save the file

8. load GFXSettings.FarCry464.xml in a text editor
Look for the first part that has the <RESOLUTION node :
<EXECUTABLE Value="FarCry464" />
<EXECCMD Value="" />
</APPLICATION>
<GAMESETTINGS>
<RESOLUTION Width="5760" Height="1080" RefreshRate="60">

Change the With and Height to your multi screen resolution, use the same values you used in above ResolutionX and ResolutionY

9. Save the file
10. load up Far Cry 4 the FOV is fixed and play DO NOT go into the video opeions or it will revert everything.

:rockout: hope this works for you guys.


What a find!Thank you soo much! :cheers:

EDIT: Sorry, didnt work. the FOV value used by Single Monitor resolution is bypassed totally in memory when multi-monitor resolutions is used. :thumbdown:

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| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
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Last edited by anteronoid on 22 Nov 2014, 12:59, edited 1 time in total.

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 Post subject: Re: Far Cry 4
PostPosted: 22 Nov 2014, 12:03 
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Toothless Spoon wrote:
Thanks man! Hey, are people with SLi getting that shadow bug - where the shadows are pitch black and you pretty much can't see anything at night, and even during the day if you step into a shadow (building/tree etc) its black?


I tested the two bits suggested by Abalian on the Steam forum, and it works for me, both of them.
http://steamcommunity.com/app/298110/discussions/0/624075566741837271/?tscn=1416652208
Code:
0x080020F5 or 0x080222F5

But I can't tell if the later actually was better, looks the same to me when I did some quick tests.

_________________
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |


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 Post subject: Re: Far Cry 4
PostPosted: 22 Nov 2014, 12:33 
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Joined: 18 Jul 2007, 04:19
Posts: 513
valcan_s wrote:
Here is my FIX for the FOV no hack:

1. Load the game up
2. Switch to 1920x1080 apply
2b. Make sure you have all the visual setting to the way you want it after the fix you can not edit anything or you will have to re do all the steps
3. Go in to displays options and advanced where the FOV is supposed to be you will now see the FOV slider
4. Set the FOV to MAX and apply
4. Load a level play see that the FOV is maxed
5. Save and exit the game
6. go to C:\Users\[user name]\Documents\My Games\Far Cry 4\fb656277-0267-4dbd-b4ee-c634994fbfd8\ * should en this for everyone *
7. load GamerProfile.xml in text editor do a find on : ResolutionX and ResolutionY and set these to your multi screen resolution
ResolutionX="5760"
ResolutionY="1080"

Save the file

8. load GFXSettings.FarCry464.xml in a text editor
Look for the first part that has the <RESOLUTION node :
<EXECUTABLE Value="FarCry464" />
<EXECCMD Value="" />
</APPLICATION>
<GAMESETTINGS>
<RESOLUTION Width="5760" Height="1080" RefreshRate="60">

Change the With and Height to your multi screen resolution, use the same values you used in above ResolutionX and ResolutionY

9. Save the file
10. load up Far Cry 4 the FOV is fixed and play DO NOT go into the video opeions or it will revert everything.

:rockout: hope this works for you guys.


This doesn't seem to be working for me. I don't run 3x16:9 monitors, but rather 3x16:10 (5760x1200 in surround). So I've tried first using 1920x1200 and then the method you posted -- didn't work. 1920x1080 didn't work either.


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 Post subject: Re: Far Cry 4
PostPosted: 22 Nov 2014, 13:00 
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Joined: 10 Nov 2010, 02:58
Posts: 264
Amon Amarth wrote:
valcan_s wrote:
Here is my FIX for the FOV no hack:

1. Load the game up
2. Switch to 1920x1080 apply
2b. Make sure you have all the visual setting to the way you want it after the fix you can not edit anything or you will have to re do all the steps
3. Go in to displays options and advanced where the FOV is supposed to be you will now see the FOV slider
4. Set the FOV to MAX and apply
4. Load a level play see that the FOV is maxed
5. Save and exit the game
6. go to C:\Users\[user name]\Documents\My Games\Far Cry 4\fb656277-0267-4dbd-b4ee-c634994fbfd8\ * should en this for everyone *
7. load GamerProfile.xml in text editor do a find on : ResolutionX and ResolutionY and set these to your multi screen resolution
ResolutionX="5760"
ResolutionY="1080"

Save the file

8. load GFXSettings.FarCry464.xml in a text editor
Look for the first part that has the <RESOLUTION node :
<EXECUTABLE Value="FarCry464" />
<EXECCMD Value="" />
</APPLICATION>
<GAMESETTINGS>
<RESOLUTION Width="5760" Height="1080" RefreshRate="60">

Change the With and Height to your multi screen resolution, use the same values you used in above ResolutionX and ResolutionY

9. Save the file
10. load up Far Cry 4 the FOV is fixed and play DO NOT go into the video opeions or it will revert everything.

:rockout: hope this works for you guys.


This doesn't seem to be working for me. I don't run 3x16:9 monitors, but rather 3x16:10 (5760x1200 in surround). So I've tried first using 1920x1200 and then the method you posted -- didn't work. 1920x1080 didn't work either.


Just tested, did not work here either.

_________________
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |


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 Post subject: Re: Far Cry 4
PostPosted: 22 Nov 2014, 13:02 
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Please, next time you find a solution, post pic's or it didn't happen :mrgreen:

_________________
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |


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 Post subject: Re: Far Cry 4
PostPosted: 22 Nov 2014, 14:37 
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Joined: 22 Nov 2014, 14:01
Posts: 2
After reading this and other threads about black bars for 16:10 screens, i feel like i may be going insane. I'm positive that my 1920x1200 screen did NOT have black bars until i changed a couple of settings in GamerProfile.xml. My screen was filled from top to bottom with the correct aspect ratio (definitely not a case of running @ 1080p stretched... this eliminates the bars but looks horrible).

I KNOW this, because Fraps is now over the black bar top right of the screen, and always visible. It wasn't before though, because often I couldn't properly read the yellow fps number if the top right of the screen was bright; the yellow numbers wouldn't stand out enough. I would have to turn my character towards something darker (like a tree) so I could read the fps. Now, with the black bars, the yellow Fraps text is obviously always clearly visible. In fact, I was at least 20 hours into the game until, this afternoon, I decided to change UseD3D11 from 1 to 0 (in GamerProfile.xml). After I'd changed this value, I noticed the black bars straight away as soon as I ran the game, so I changed it back but the bars have remained. The only other value i changed at the same time was <PhysicConfig QualitySetting from "VeryHigh" to "High". I've been tweaking various GamerProfile settings from day 1, and I'm certain there were never black bars before. I even remember quickly glancing to check, because I saw a forum post about it a few days ago. "Not my problem", I thought. I'm explaining this in detail, because I'm certain there's a way to get it to work with the right mix of [something]. I was hours and hours into the game with a perfect 16:10 display until I tried to force it out of DX11 in an attempt to gain a few frames.

I've now uninstalled and reinstalled the game, I've even tried to roll back my ATI drivers to 14.9, coz I installed the ATI 14.11.2beta drivers a couple of days ago, after having played the game for a couple of days on the 14.9 drivers with no problems. I'm pretty much out of ideas, but it seems I'm the only one on the planet who ran native 16:10 without bars... is this even possible? Have I unwittingly entered into a cross-dimensional vortex to a universe where FC4 doesn't work on 16:10? I suppose I'm adding my name to the long list of people awaiting a 16:10 fix! Thanks to everyone who is contributing to troubleshooting this issue.


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 Post subject: Re: Far Cry 4
PostPosted: 22 Nov 2014, 21:01 
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Having seen the images above, in 21:9 is this stretching or adding weird bars? Not going to bother to play unless it is fixed, so GL you hackers/modders/etc!

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 Post subject: Re: Far Cry 4
PostPosted: 22 Nov 2014, 22:08 
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Joined: 29 Nov 2012, 18:43
Posts: 8
Mach1.9pants wrote:
Having seen the images above, in 21:9 is this stretching or adding weird bars? Not going to bother to play unless it is fixed, so GL you hackers/modders/etc!


21:9 is proper hor+ in borderless mode, but a few of the texture overlays, namely the oxygen mask and mortar sight (so far, possibly there are more) don't extend past the 16:9 center area though. The sniper rifle scopes meanwhile, do black out the edges past the 16:9 area, which while better than the mask and mortar, is still rather annoying compared to the proper physical scope model that Far Cry 3 had.


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 Post subject: Re: Far Cry 4
PostPosted: 23 Nov 2014, 05:48 
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Joined: 01 Sep 2010, 11:38
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anteronoid wrote:
Toothless Spoon wrote:
Thanks man! Hey, are people with SLi getting that shadow bug - where the shadows are pitch black and you pretty much can't see anything at night, and even during the day if you step into a shadow (building/tree etc) its black?


I tested the two bits suggested by Abalian on the Steam forum, and it works for me, both of them.
http://steamcommunity.com/app/298110/discussions/0/624075566741837271/?tscn=1416652208
Code:
0x080020F5 or 0x080222F5

But I can't tell if the later actually was better, looks the same to me when I did some quick tests.


Yeah I'm using the Batman: Origins to eliminate the shadow issue - although I think the God Rays are bugged too. The biggest issue is the Fps drops - which at this stage you have to disable MipMaping to enjoy a smooth game - which essentially means you are playing with medium quality textures.

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 Post subject: Re: Far Cry 4
PostPosted: 23 Nov 2014, 18:20 
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Joined: 16 Apr 2008, 17:16
Posts: 273
Weird game, I set the game to borderless windowed, and the game runs in fullscreen and actually uses a wide FOV, its not perfect, but totally playable.

Yeah, I wish the FOV was a bit more wide, but Im happy that its playable in this mixed eyefinity setup, resolution is 6400* 1200, no black bars and the center monitor is 21:9, while the outside screens are 16:10.

Played around 5 hours like this:

Image


Image


Sorry for the shit pics, just wanted to show its a mixed EF setup.

As for performance, I had to overclock my GPU and drop a ton of settings to low to achieve 30fps, sometimes it drops to 25fps but its not too often. Im using Riva Tuner Statistics Server to cap the framerate to 30.


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