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 Post subject: Re: Alien: Isolation
PostPosted: 19 Oct 2014, 16:13 
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Hvala Helifax!! :onethumb:

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 Post subject: Re: Alien: Isolation
PostPosted: 26 Nov 2014, 11:03 
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The game was patched and the plugin needs to be updated.

It only partially functions. When you pull up the crafting wheel screen you can no longer click or select using the keyboard, items to create stuff.

I'm not sure what else got broke in the update.

Thanks.

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 Post subject: Re: Alien: Isolation
PostPosted: 26 Nov 2014, 12:56 
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Thanks for the update;))

I am not sure why the update broke the fix, but I will look into it during the weekend;)) (Unfortunately can't sooner;( )

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 Post subject: Re: Alien: Isolation
PostPosted: 27 Nov 2014, 13:27 
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np, thank you, and have a Happy Thanksgiving~!

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 Post subject: Re: Alien: Isolation
PostPosted: 18 Dec 2014, 16:18 
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De-certified because of a few squished/stretched 2D elements. If anybody could check these on Eyefinity just to be sure... To see the "teaser trailer", just wait a couple minutes on the start screen.
TheDestroyer wrote:
How far into the game is that? I can see about power-pushing through the game to see if that happens to me on my AMD rig.
For the record, I can confirm that the lens flare issue is the same on an AMD card (no Eyefinity though, just faux TripleHead). I suppose this could be what actual lens flare looks like on a hypothetical 5:1 film shot with a panoramic lens (?), but as far as gameplay is concerned it's definitely a big issue in TripleWide.


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 Post subject: Re: Alien: Isolation
PostPosted: 05 Jan 2015, 07:29 
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Alien: Isolation screenshot. PLP manual full spread. Full-size & instructions here
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 Post subject: Re: Alien: Isolation
PostPosted: 24 Jan 2015, 11:23 
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Joined: 06 Jul 2013, 00:25
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helifax wrote:
Thanks for the update;))

I am not sure why the update broke the fix, but I will look into it during the weekend;)) (Unfortunately can't sooner;( )



Did this issue ever get fixed? TIA


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 Post subject: Re: Alien: Isolation
PostPosted: 24 Jan 2015, 16:28 
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As of today crafting works while the fix is active, so I guess that's a yes.
For some reason the HUD fix never really worked for me, though. I can see it affect the menus, but the health bar remains anchored to the bottom-left corner of my left screen no matter what. Hopefully, someone with better luck will confirm that everything works OK...


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 Post subject: Re: Alien: Isolation
PostPosted: 25 Jan 2015, 22:21 
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scavvenjahh wrote:
As of today crafting works while the fix is active, so I guess that's a yes.
For some reason the HUD fix never really worked for me, though. I can see it affect the menus, but the health bar remains anchored to the bottom-left corner of my left screen no matter what. Hopefully, someone with better luck will confirm that everything works OK...


Same here.

Running NVIDIA 980GTX's in SLI. Health is also pegged to the bottom left. Save icon and audio tape countdown pegged to upper right monitor as well.

Is anyone on Nvidia Surround getting this to work properly?

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 Post subject: Re: Alien: Isolation
PostPosted: 29 Jan 2015, 17:46 
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I've sent the update to Hayden one month ago, along with other patches for other fixes...But apparently I think he is really busy as he didn't push any of the updates on the repo....

I don't know what he is up to;)) The crafting menu worked initially until they changed the engine...

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