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PostPosted: 03 Aug 2018, 21:27 
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So the 21:9 (3440x1440) will fix the FOV but will stretch the cutscenes?

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PostPosted: 03 Aug 2018, 21:57 
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Only the prerendered USM ones.
Edit : I found a way to edit the USM but it's a really long process...
I'll try to do a 21/9 version (one letterboxed and one cropped) for each one of them. If it's good, I'll do another ratios.
I'll post the way I used to do.


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PostPosted: 04 Aug 2018, 01:23 
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Joined: 29 Oct 2016, 00:32
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Prizorgi wrote:
hyp36rmax, could you try this fixed exe? https://drive.google.com/open?id=1DBLMm-e1TUjVqUFEQEd6yNmiGMSFVR3o

1. Replace your exe by this one (don't forget to backup the original)
2. Open graphics.ini in LOCAL DISK:\Users\YOUR NAME\AppData\Roaming\Sega\Yakuza0 and replace numbers by the following :
Letterbox=0
TargetAspectX=16
TargetAspectY=3


It didnt work for me, probably because 7680x1440p isnt a supported resolution in-game, i'll try playing around with the ini

Seems to default to 3072x768 4:1. The highest is 3584x1440 112:45. Whneever i set it to the highest it defaults back to 3072x768.


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PostPosted: 05 Aug 2018, 05:57 
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Hello! I managed to fix it partially for 1920x1440. I modified the exe, changed 39 8E E3 3F to AB AA AA 3F as per the common hex values article. But I don't know the proper value for the shadow fix. Any ideas?

EDIT: got it running! used this beauty here https://www.h-schmidt.net/FloatConverter/IEEE754.html

just had to change the "16" address to "4" and the "9" address to "3", (coded) modifying the addresses you guys indicated in the posts on page one and two, and learned a bit about hex editing in the process!


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PostPosted: 06 Aug 2018, 09:43 
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Well done! It's always nice when we figure how to do by ourselves :rockout:

hyp36rmax wrote:
It didnt work for me, probably because 7680x1440p isnt a supported resolution in-game, i'll try playing around with the ini
Seems to default to 3072x768 4:1. The highest is 3584x1440 112:45. Whneever i set it to the highest it defaults back to 3072x768.


I will see what I can do.


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PostPosted: 06 Aug 2018, 15:45 
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Joined: 20 Sep 2015, 00:58
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Update : Yakuza 0 Ultrawide Fix for patch 1 http://www.wsgf.org/forums/viewtopic.ph ... 08#p172608

location address changed :


Attachments:
Shadow.jpg
Shadow.jpg [ 281.43 KiB | Viewed 5917 times ]
Aspect Ratio.jpg
Aspect Ratio.jpg [ 283.23 KiB | Viewed 5923 times ]

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PostPosted: 06 Aug 2018, 16:47 
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EDIT: PATCH 1 HAS BEEN ROLLED BACK
https://steamcommunity.com/app/638970/discussions/0/1739964947819162432/


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PostPosted: 06 Aug 2018, 17:20 
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how to roll back ? its seems verify integrity of game files doesn't update the game

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PostPosted: 12 Aug 2018, 20:48 
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Joined: 27 Jul 2018, 20:11
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Prizorgi wrote:
Only the prerendered USM ones.
Edit : I found a way to edit the USM but it's a really long process...
I'll try to do a 21/9 version (one letterboxed and one cropped) for each one of them. If it's good, I'll do another ratios.
I'll post the way I used to do.

Any luck with this ?


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PostPosted: 13 Aug 2018, 12:19 
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Joined: 13 Aug 2018, 12:18
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Prizorgi wrote:
Here is what I've found so far but I'm not an expert...

1a. Use Cheatengine :
- Replace 1.777777791 (float/Address 140F482A0) by 2.333333254 to change aspect ratio.
- Replace 41800000 (hex, 4 Bytes/Address 140F48320) by 41A8000 to fix a problem with ghost shadows.
Or 1b. Hexedit the .exe directly :
- Search and replace the second (I insist) 39 8E E3 3F by 55 55 15 40
- Search 00 00 80 41 (It's the one just after 39 8E E3 3F ) and replace it by 00 00 A8 41

2. Open graphics.ini in LOCAL DISK:\Users\YOUR NAME\AppData\Roaming\Sega\Yakuza0 and replace numbers by the following :
Letterbox=0
UIOffsetX="0.000"
UIOffsetY="0.000"
UIScaleX="0.800"
UIScaleY="1.000"
TargetAspectX=21
TargetAspectY=9

And that's all !
There is one problem with this method : All USM files (Pre-rendered movies) located in Program Files (x86)\Steam\steamapps\common\Yakuza 0\media\data\movie_w64 are STRETCHED.
I tried to correct the ratio by re-encoding them with Vidsquish https://steamcommunity.com/groups/vidsquish/ by changing a profile and it worked (letterboxed or cropped) but I can't figure out a way to add audio...


Do you know if this method still works with the new patch?

Edit: Nevermind, it still works, thanks!


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