Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: X-Men Origins Wolverine
PostPosted: 20 Jun 2009, 01:25 
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OK now I can see the reason!
In addition to lines:
ResX=5040
ResY=1050
we must change:
UserSelectedResolution=False to UserSelectedResolution=True

Do you add just this two lines by your self? And if so where from do you know that exept resolution we must add something else? I am asking to future knowledge of .ini tweaking. Is this option is necessary to all games on U3 Engine?


I really didnt read it anywhere! I either noticed it myself (its common setting on Unreal engine games) or the game had it preset in my case.


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 Post subject: X-Men Origins Wolverine
PostPosted: 21 Jun 2009, 12:20 
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I'm asking because I expected of some FAQGuide maybe somewhere in the web :D
So I think I must be just a little more pation with .ini files and etc.
THX!


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 Post subject: X-Men Origins Wolverine
PostPosted: 16 Nov 2009, 23:34 
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Got this game working 5760x1200, all I did was change the res to 1920x1200 in game first.

Exit the game and edit the 1920 to 5760 and all was well.

I also just went into the same .ini file and changed use Vsync from false to true, as I have some minor tearing of the screen.

This game is really fun so far for me and I am a Wolverine fan so its even better. With all the hype and stuff Prototype got I am surprised almost nobody knows about this game as its very similar and infact maybe more fun to me.


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