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 Post subject: WildStar
PostPosted: 13 Mar 2014, 16:21 
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Joined: 08 May 2011, 18:58
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Widescreen Grade: A
Ultra-Widescreen Grade: A
Multi-monitor Grade: A
4k Grade: Incomplete

Read Full Detailed Report - WildStar

WildStar is an upcoming science fiction massively multiplayer online role-playing game that takes place on the fictional planet Nexus, where a mysterious and powerful race known as the Eldan have disappeared leaving behind a wealth of technology and secrets for players to explore.


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Last edited by Haldi on 05 Oct 2016, 07:02, edited 6 times in total.
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 Post subject: Re: Wildstar
PostPosted: 13 Mar 2014, 16:22 
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and here is a short Video :)


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 Post subject: Re: Wildstar
PostPosted: 18 Mar 2014, 23:59 
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Joined: 18 Mar 2014, 23:54
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Can't wait for the release of this game. Who else is planning on pre-ordering or playing in the betas? I'd love to play with some other WSGF players! If we experience issues (if any) with our Nvidia Surround/AMD Eyefinity setups, we can try to help each other out. All in all, I'm ready? Are ya'll?


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 Post subject: Re: Wildstar
PostPosted: 20 Mar 2014, 04:18 
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I've been playing the closed beta for a few months and its a great game. I stopped purely because I didn't want to continue to spoil the game :)

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 Post subject: Re: Wildstar
PostPosted: 20 Mar 2014, 13:25 
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Hehe, as you can see I didn't get very far.
And I don't intend to buy the game and pay per month.
I mainly got into this game because it has the same targeting system as Smite, and the Videos from the DevTeam looked great. The Path system sounded good.
But now after playing it I can say, no thx.
The targeting system is too laggy, the path system doesn't really do great stuff (at my lvl) but other than that it looks like a great game.

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 Post subject: Re: Wildstar
PostPosted: 12 Aug 2014, 22:09 
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Joined: 12 Aug 2014, 21:47
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I'm sorry if this is dredging up a post that's too old. I was wondering how you were able to get the displayed area so flat. When I play with AMD Eyefinity with it setup for 3x it really screws up the sides and stretches them out. When I change my Field of View to 60 it looks somewhat OK. I am trying to figure out how to make it work with 2 monitors. Can you change the Point of View so that your character is just on one monitor but your other UI components are on another?


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 Post subject: Re: Wildstar
PostPosted: 13 Aug 2014, 17:40 
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i think thats because i'm zoomed out so much.

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