Game Of Thrones 2012 Manual PLP Instructions

Submitted by imusrt on 8 April, 2015 - 22:41

Put SoftTH (fullscreen, DX9 x86) in (path-to-game)\Binaries\Win32\. Edit %USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\AGOTGame\Config\AGOTInput.ini. Under [AGOTGame.AGOTPlayerInput], add line: Bindings=(Name="Z",Command="FOV 109"). In-game, select massive resolution. At each gameplay start, type Z for FOV fix. Sometimes reverts (e.g. new chapter); press Z again.

(PLP screenshot with bezel effect)

1. FOV 109 is approx; screen should crop just below the knee.
2. Optional (not needed): Add more FOV commands (e.g. "X" & "Y") to improve cut-scene view (wsgf for details).
3. Looks good, but Character models on Inventory & Character screens are cropped badly.

View guide for general help with the instructions.

Game Of Thrones 2012.jpg600.06 KB