Field Of View & Aspect Ratio CalculatorReset calculator
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Total Resolution = by Pixels
(inc bezel comp.)
Total pixels per frame = M (inc bezel comp.)
Surround aspect ratio = 16 : 3 or (inc bezel comp.)
Individual monitor aspect ratio = 16 : 9 or
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New hFOV = ? (inc bezel comp.)
New vFOV = ?
(calculated from new hFOV.) Video bitrate = Gbit/s
Video bandwidth = MHz |
[+] Show Common Resolutions and Cable Types [+]
Source Engine HUD editor for multi screen
systems such as Eyefinity, TH2Go and SoftTH.
Submit file for editing:
Using the details above, we can calculate exactly
where to reposition the HUD of any source engine game back into the central monitor.
From the details provided above, the HUD "xpos" values need to be
incremented by a value of ?
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Instructions for use:
1.)
Extract
the .res file for your game.
2.) Input your
Eyefinity/multi screen setup into the calc above.
3.)
Upload the extracted .res file to this calc.
4.) Once
uploaded, select the items you wish to edit or select a preset
from the menu.
5.) Submit the items for processing and
download the edited file.
6.) Copy the .res file to your
games folder. (example: "\Steam\steamapps\common\left
4 dead 2\left4dead2\scripts\hudlayout.res")
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Delphium's FOV & AR Calc for
WSGF v1.6c
If you spot any errors, please let me know!
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