Two Worlds II 2011 Manual PLP Instructions, all editions
Game & rendered cutscenes display well & FOV looks proper. Menu & HUD are proper, latter's element-positions spanning full width. View distance on mouse wheel, quite flexible.
(PLP screenshot with bezel effect)
1. In Regedit, locate HKEY_CURRENT_USER\Software\Reality Pump\TwoWorlds2\Graphics (if not exist, you must start & quit game). Edit Width & Height in Decimal to your resolution.
2. SoftTH (fullscreen, DX9 x86). Run DX9 game.
3. Stability & FMV Fix: In-game Settings, Graphics, set HD Video Off (makes game stable & fixes blacked-out FMV cutscenes).
4. Shrink Menu & HUD (optional): In-game settings, set Resizable Interface Off.
NOTES:
1. FMV cutscenes: seems that only the first is vert-, & the last in PoFF is proper single-screen (FMVs are extremely rare, only noticed two).
2. DX9 looks basically same as DX10, once graphics options kick in. Spreading DX10 game windowed also works, but can't move it to borderless.
3. If a missing texture on load, reload save-game.
4. There is potential FOV adjustment & shadow fix (console or file commands); but these were not needed, untested.
5. Worldmerge mod works, but unusable due to game-breaking quest bugs (perhaps because game's now a later version).
(warped mind view, PoFF)
(warped mind view, PoFF)
(rendered cutscene)
View guide for general help with the instructions.
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