Alice: Madness Returns

Eleven years after American McGee's Alice, the equally deranged and determined girl returns to Wonderlands. Things have changed for the worse and Alice must find a way to cleanse the imaginary realm from all corruption. The gameplay combines platform run'n'jumping, theatrical combat and various minigames.

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Support summary
Screen change: 

Widescreen Method: 
  • Native
Widescreen HUD: 
  • Proper

Ultra/Super-Wide Method: 
  • Hack
Ultra/Super-Wide HUD: 
  • Optimized

Multi-monitor Method: 
  • Hack
Multi-monitor HUD: 
  • Optimized

4k UHD Method: 
4k UHD HUD: 

Rendered cut-scenes: 
  • Anamorphic
FMV cut-scenes: 
  • Anamorphic
Game information
Game status:
Release Date:
Tuesday, 14 June, 2011

Tested Version: 
Retail EU

Play styles: 

Developer feedback: 

Steam ID's: 
19680, , , ,
Comparison Screenshots
  • 4:3 Screenshot
    Alice: Madness Returns
  • 16:10 Screenshot
    Alice: Madness Returns
  • 16:9 Screenshot
    Alice: Madness Returns
  • Ultra-Wide (21:9) Screenshot
    Alice: Madness Returns
  • Super-Wide (32:9) Screenshot
    Alice: Madness Returns
  • Eyefinity / Surround Screenshot
    Alice: Madness Returns
Solutions & Issues
Baseline (Widescreen) Solution & Issues

Native support.
(Flawlessws doesn't remove the letterboxing in widescreen, it's only useful for Multi-monitor.)

Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues

The game supports the 16:9 aspect ratio only - you need to HEX edit the aspect ratio & INI edit the FOV to get it HOR+

HEX edit the aspect ratio: Go to --> \path-to-game\Alice Madness Returns\AliceGame\CookedPC\Engine.u

Look for 39 8E E3 3F and change it to 60 E5 18 40 & 4C 8E E3 3F and change it to 60 E5 18 40 (for 21:9).
For 32:9, replace the values with 39 8E 63 40

INI edit the FOV: Go to --> \path-to-game\Alice Madness Returns\Engine\Config\BaseInput.ini

Under [Engine.PlayerInput] add this line: Bindings=(Name="NumPadFour",Command="FOV 106",Control=False,Shift=False,Alt=False) (for 21:9).
For 32:9, replace the 106 with 127.

Press Numpad 4 in-game to set the FOV.

Eyefinity / Surround Specific Solution & Issues

Use HaYDeN's Flawless Widescreen to fix the aspect and FOV (FWS v1.0.1.2 is required as the fix was removed from later versions).
Be aware that you first need a modified game .exe for the tool to work.
Modifying the game resolution from FWS doesn't work for me, so here's a detailed step-by-step guide:

  1. Switch to a single-screen resolution.
  2. Launch the game and select your usual multi-monitor resolution from the Configuration menu.
  3. Upon confirmation the display will be cut-off and distorted; you must first select Yes (right + Enter) in the dialog box then navigate to the other Confirm button at the bottom (up + up + Enter). Exit the game.
  4. Set your desktop back to your favorite multi-mon resolution.
  5. Run flawlessws. Make sure the following boxes are ticked:
  6. Enabled
    FOV Fixes
    Aspect Fix

  7. Run the game.

If you ever want to play on a single screen again, first change the resolution from the in-game Configuration menu, exit Alice MR and close FWS, then change your desktop res and run the game.

The default fixed FOV is for TripleWide; classic TripleHead will be Vert+ compared to TripleWide unless FOV Boost is set to -15.


  • Sometimes the fix is not immediately active during/after some cut-scenes, just proceed a bit further into the game and it should kick in enventually.
  • A few playable sequences (Chapter 3 scrolls) are always Vert- and FOV Boost is inactive, so playing at a single-screen resolution may be needed to complete them.

4k UHD Specific Solution & Issues

Stereoscopic-3D Solution & Issues

Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by Anonymous on 31 January, 2012 - 21:01
Updated by Rose on 20 March, 2021 - 10:45