Anomaly 2

Tower defence - from the attacker's side. New to Anomaly 2 are the ability to morph every unit into a variant, and multiplayer modes.

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Support summary
Screen change: 

Widescreen Method: 
  • Native
Widescreen HUD: 
  • Proper

Ultra/Super-Wide Method: 
  • Native
Ultra/Super-Wide HUD: 
  • Optimized

Multi-monitor Method: 
  • Native
Multi-monitor HUD: 
  • Hinderance

4k UHD Method: 
4k UHD HUD: 

Rendered cut-scenes: 
  • Hor+
FMV cut-scenes: 
  • Anamorphic
Game information
Game status:
Release Date:
Wednesday, 15 May, 2013

Tested Version: 

Play styles: 


Developer feedback: 

Steam ID's: 
209890, , , ,
Comparison Screenshots
  • 4:3 Screenshot
    Anomaly 2
  • 16:10 Screenshot
    Anomaly 2
  • 16:9 Screenshot
    Anomaly 2
  • Ultra-Wide (21:9) Screenshot
    Anomaly 2
  • Super-Wide (32:9) Screenshot
    Anomaly 2
  • Eyefinity / Surround Screenshot
    Anomaly 2
Solutions & Issues
Baseline (Widescreen) Solution & Issues

The game will always start at your current desktop resolution. In-game resolution setting only controls the 3D renderer and does not reflect the settings normally available on your system.

Screen change is Vert- but the FOV baseline seems to be 16:9. Anomaly: Warzone Earth was strictly Hor+, though.
Subtitles are cut-off in ARs lower than 16:9.

Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues

Native support.

FMVs are windowboxed.

Eyefinity / Surround Specific Solution & Issues

Native support. To play on a single screen, your desktop must be set to single-screen.

Side bar icons are slightly distorted.
FMVs are windowboxed (letterboxing embedded in video stream).

4k UHD Specific Solution & Issues

Stereoscopic-3D Solution & Issues

Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by Anonymous on 30 April, 2013 - 13:27
Updated by Garrett on 12 December, 2014 - 09:34