Syndicate (2012)

Trust no one, just hack'em to bits. Or bytes.

Syndicate is a brutal FPS with linear maps but varied killing. As an Agent working for some omnipotent biotech corporation, it's with your chip-enhanced brain that you annihilate all opposition, man or machine - be it by defusing and collecting grenades, overloading electronic shields or forcing a bad guy to attack his buddies - in the carefully-executed blink of an eye. Old-fashioned manshooting, CQC fatalities and a touch of slo-mo/wallhack work wonders, too.

Syndicate features a solo campaign and a separate co-op/skirmish mode than can be played with up to 3 fellow Agents online.

ABBIncomplete
Support summary
Support
Method
HUD
Widescreen:
Static Aspect
  • Native
  • Proper
Ultra/Super-Wide:
Hor+
  • .ini edit
  • Hindrance
Multi-Monitor:
Hor+
  • .ini edit
  • Optimized
4k UltraHD:
 
Rendered Cut-Scene:
  • Hor+
FMV Cut-Scene:
  • Static Aspect
Game information
Game status:
Released
Release Date:
Tuesday, 21 February, 2012

Tested Version: 
Origin

Play styles: 
,
Setting: 
Genre: 
Developer: 


Store Links: 
Comparison Screenshots
  • 4:3 Screenshot
    Syndicate (2012)
  • 16:10 Screenshot
    Syndicate (2012)
  • 16:9 Screenshot
    Syndicate (2012)
  • Ultra-Wide (21:9) Screenshot
    Syndicate (2012)
  • Super-Wide (32:9) Screenshot
    Syndicate (2012)
  • Eyefinity / Surround Screenshot
    Syndicate (2012)
Solutions & Issues
Baseline (Widescreen) Solution & Issues

Native support.
Although some widescreen aspects and resolutions are not selectable in-game, like 15:9 or 1360x768, they seem to be detected and supported natively. Tweaking graphical details will not alter the resolution setting.




Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues

Manual ini edit required.

%USERPROFILE%\Documents\Syndicate\environment.cfg

Open the file in a text editor and look for the lines starting with...

VID_DWIDTH=
VID_DHEIGHT=

The HUD does not scale to the sides, its position is identical to 16:9.
Most of the real-time rendered cut-scenes are Hor+, but new enemy type appearences are Vert-.




Eyefinity / Surround Specific Solution & Issues

Same method and observations as for 21:9.




4k UHD Specific Solution & Issues
Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by Anonymous on 5 February, 2013 - 21:35
Updated by skipclarke on 24 March, 2022 - 04:56