Baseline (Widescreen) Solution & Issues
Native support: Vert+
- Camera Distance - Very Close, Close, Normal, Far, Very Far (cockpit and external views only)
This strange setting is NOT a simple dolly. It affects the perspective more than anything and may have little to no effect depending on the camera and aspect ratio.
- Dynamic FOV: basically the same effect as Camera Distance, and as highly dependent on camera and aspect ratio.
- The entire UI is formatted for 16:9 and gets squished to fit lower aspect ratios.
Tech: Kt Engine HD
Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues
Native support: Vert-
- Camera Distance cannot fix the FOV ! 'Very Far' cameras remain vastly Vert- even compared to 'Normal' in 16:9.
- UI stretches.
Eyefinity / Surround Specific Solution & Issues
Native support: Hor+ with 16:9 HUD
- Sun glitch: the sun stretches vertically and not displayed at the right spot (so it may appear to clip through scenery). Large, distorted light shafts and lens flares can be quite distracting.
4k UHD Specific Solution & Issues