BioShock 2 - BioShock FOV Problems Redux
Csokis provided some comparison shots of BioShock 2 being Vert-. Considering that we went through this exact same thing on the original BioShock (and the WSGF event made X-Play! on G4TV), the FOV issues are surprising. This thread on the 2K Forums picked up our original posting and users there go on to say that other issues fixed in patches to the original BioShock are missing as well. These are issues like the mouse acceleration and the "walk" key. Sounds like the team in 2K Marin didn't start with the patched codebase. We've also got an Eyefinity thread on the issue.
Source:Tags: eyefinity, surround, lobbying