DirectX 11 SoftTripleHead in the Works?
Perhaps slightly old news to some, but it has just been brought to my attention... thanks to TheButcher for pointing out in a forum thread that DirectX 10/11 SoftTH may soon be possible ('soon' being relative, of course).
From his response in a forum thread on his site, it seems as if Kegetys, the developer of SoftTH, is lacking time (that most valuable of all commodities) primarily, but also wants to create a more elegant solution than SoftTH has previously used.
[quote]There's nothing that difficult at supporting D3D 11 itself, but I'd want to try to share some code between 9 and 11 but the abstraction is a bit difficult to do. Also the "copy the dll to the game dir" approach is not so optimal anymore when there's multiple DLLs involved (some games load both DLLs) so some hook style approach would make sense, but that is also not so easy to do...[/quote]
For those of you who use SoftTH, this might bring a smile to your face.
Source:Tags: SoftTH, DirectX 10, DirectX 11