(Damn power outtages, feels like I wrote this post a dozen time)
Frag, thanks for the language key. In Vista64 it goes:
HKLMSoftwareWow6432NodeEA GamesBurnout Paradise
How anyone can say the handbrake is usable at all in this game has clearly not played the PC version using it.
Or just figured it all out :roll:
-Left Ctrl (E-brake) is for u-turns and emergency stops. Comes in very handy for gus like me who really miss a rotating minimap in races :oops: Try Power Parking to get the hang of it.
-in curves however you should ony use touches of Z
while still holding A (or S and W for WSAD, which is not very practical, hence the default bindings). You "add breaking" to your going forward. This way you can steer quite precisely in the sharpest turns, avoid obstacles - and never let go of the throttle or lose your boost combo :cool:
Warp system - that'd ruin the game imho. How would you catch a glimpse of something unexpected while exploring if you just constantly teleported from junkyards to race starts ? Crossing the entire map is pretty quick, too. And the Road Rules timer makes it fun.
The only thing I really miss is a rotating minimap for races... I get lost in crossroads so easily... The turning lights and flashing street signs help a bit though, now that I know what to pay attention to. For me it's another nice detail, not a broken feature at all.
Maherie... if you just go from race to race and unlock your first licenses and cars in no time, then yes, it goes old pretty quick. This is not Need for Speed though - think Midtown Madness meets FlatOut, with GTA-like rules : explore and do what you want, including (but not limited to) racing. If having a whole city-large playground with loads of different ways to have fun doesn't appeal to you, then I'm sorry for you :)