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 Post subject: Game Length
PostPosted: 28 Oct 2010, 01:01 
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Joined: 14 Nov 2006, 15:48
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Does anyone ever find some games to be too long? I know that I hear a ton of people complaining that games are getting too short but...

Puzzle Quest: 70 Hours of Bejeweled later... Screw you Lord Bane.


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 Post subject: Re: Game Length
PostPosted: 28 Oct 2010, 02:33 
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I was about to come up with a rebuttal till I saw "Puzzle Quest: 70 Hours of Bejeweled later... Screw you Lord Bane." then I had to laugh.

Games like puzzle quest, maybe not.

Games like Dragon Age, please make them slightly longer.

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 Post subject: Re: Game Length
PostPosted: 28 Oct 2010, 03:05 
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I was about to come up with a rebuttal till I saw "Puzzle Quest: 70 Hours of Bejeweled later... Screw you Lord Bane." then I had to laugh.


I was having tons of fun for the first I don't know, 15 hours or so, which is plenty long in my opinion. It was really drawn out though. Things like making you backtrack to the beginning towns forcing you to fight monsters which take like 3-10 minutes or so. :doh


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 Post subject: Re: Game Length
PostPosted: 28 Oct 2010, 03:05 
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I couldn't wait for the end of COD4.


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 Post subject: Re: Game Length
PostPosted: 28 Oct 2010, 03:38 
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Joined: 09 Aug 2006, 14:17
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Shooters: 8-10 hours
RPGs: 40-60 hours

That's my baseline... if a shooter lasts more than 10-12 hours I definitely get antsy for it to be over with, Doom 3 being one that instantly comes to mind.


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 Post subject: Re: Game Length
PostPosted: 28 Oct 2010, 10:50 
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Puzzle games are a totally different breed - they need to be instantly accessible, but go on forever, or have a lot of optional things to do. RPGs need to be 40+ hours for me to feel I've got my money's worth out of 'em. Shooters... are a tough one. Some, I enjoy but are too short (Max Payne 2, 5 hours); others are longer, but I lose interest in (F.E.A.R... the only thing that kept me going was the storyline) I hated Doom 3 as soon as the lights went out so flashlight modded it then found it tedious, repetitive and immensely dull. Infinitely respawning enemies at trigger points just fail. RTS games should be replayable so don't really count. Same with TBS.


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 Post subject: Re: Game Length
PostPosted: 28 Oct 2010, 15:50 
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I don't care about game length as long as the game is great from beginning to end.

Portal, for example, could be beaten in under 2 hours and it was an amazing game from beginning to end.

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 Post subject: Re: Game Length
PostPosted: 28 Oct 2010, 17:51 
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Guess Im a weird one. I'd like every game to be long, as long as it isn't incredibly difficult and the missions dont get repetitive.


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 Post subject: Re: Game Length
PostPosted: 28 Oct 2010, 18:58 
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Joined: 22 Oct 2009, 21:34
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Guess Im a weird one. I'd like every game to be long, as long as it isn't incredibly difficult and the missions dont get repetitive.


That's sad, I want it to be difficult, and I want to die until I figure it out. But being repetitive, I agree.

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 Post subject: Re: Game Length
PostPosted: 29 Oct 2010, 00:42 
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Joined: 20 Dec 2009, 05:15
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I don't care about game length as long as the game is great from beginning to end.

Portal, for example, could be beaten in under 2 hours and it was an amazing game from beginning to end.



^^^^^^^This


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