[quote][quote]I'll be interested when there is a 5x1 landscape option. Portrait= meh.
5x1 landscape would easily push the FOV over 180 degree mark. Most games don't like that and would probably CTD from the camera code. Plus, I know the 5000-series had a upper pixel width limit of 8000? pixels. Anyone know if it's the same on the 6000-series or if the pixel count is wider?
Frankly, I think 5x1 portrait mode looks awesome. I'd show 5x1 portrait 1080p projector if I could get a sponsor on the projectors. I know BenQ W1000's would work. We tested one portrait rotated at the AMD 6800-series launch event to see if they'd handle the thermals of being rotated. :wink:
If it's not possible, then I guess 3 is fine for me. Portrait makes your monitors almost half as wide and you have even more bezels in the way. It just looks counter-productive to me.
Well it goes back to a couple of things.
3x2 L Versus 5x1 P
3x2 gives you a nice bulging bezel cutting the screen in half horizontally. Right in the middle of your vision.
5x1 Give you a bigger vertical pixel height, and bigger screen real-estate without having your picture cut in half. It also allows for a reticule that isn't split in anyway.
5x1 P Versus 3x1 L
5x1 P is generally wider (Physically) than 3x1 L of the same panel. It's also taller, which give a crisper picture.
3x1 P Versus 5x1 P
5x1 P is just wider. With both you get the same crispness.