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PostPosted: 25 Oct 2011, 23:49 
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Joined: 15 Mar 2010, 18:57
Posts: 98
Well, I'm not going to play BF3 mp on single screen because of bugs with flares and friend markers on eyefinity, so I'll try a campaign. I bet we way too far from the fix of this problem, request to fix something specific like "eyefinity bug" are on the last place from all requests to fix in this game.


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PostPosted: 26 Oct 2011, 01:02 
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Joined: 04 Nov 2008, 21:54
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Well, I'm not going to play BF3 mp on single screen because of bugs with flares and friend markers on eyefinity, so I'll try a campaign. I bet we way too far from the fix of this problem, request to fix something specific like "eyefinity bug" are on the last place from all requests to fix in this game.


Check out TotalBiscuit's bit on BF3 Singleplayer and think again. I completely agree with him.


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 Post subject: Enabling 3D Vision in
PostPosted: 26 Oct 2011, 01:09 
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Joined: 06 Nov 2008, 01:08
Posts: 1898
Enabling 3D Vision in Battlefield 3 - http://widescreengamingforum.com/forum/forums/stereoscopic-3d-gaming/general-stereoscopic-3d-discussions/17992/workaround-enabling-3d . :bigsmile:


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PostPosted: 26 Oct 2011, 02:51 
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Joined: 26 Jan 2010, 00:20
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I have the same issues with the lighting being very stretched out. There's vertical stretching from top to bottom of the screen as well as the extra wide light blotches:


Another example of stretched out lens flair:


My friendly markers are appearing properly. However, this is because I set it to a non-native res: 4800x900. But you can also see my HUD is no longer centered. I 'scrunched' it as far as it'll go with the UI adjuster.

Yea, some annoying details with this game and triple wide... but the game is far from 'unplayable' right now. It'd be great if it got the level of triple wide quality that BC2 did...


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PostPosted: 26 Oct 2011, 05:13 
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Joined: 18 Jul 2007, 04:19
Posts: 513
So I'm guessing not a single person is having these rather large periods of "lag spikes" or stutters? This is the only game that seems to do this for me.

Not to mention that the game actually stops lagging completely for a couple of moments, then goes back to it.


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 Post subject: Amon Amarth wrote:So I'm
PostPosted: 26 Oct 2011, 05:59 
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Joined: 22 Aug 2011, 02:06
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So I'm guessing not a single person is having these rather large periods of "lag spikes" or stutters? This is the only game that seems to do this for me.

Not to mention that the game actually stops lagging completely for a couple of moments, then goes back to it.
How much vram do you have?


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 Post subject: Anyone have any success
PostPosted: 26 Oct 2011, 09:19 
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Joined: 03 Aug 2005, 22:05
Posts: 18
Anyone have any success changing the fov in the Single Player and Coop?
The in game options of 60-90 only work in the Multiplayer, and only take full effect after you choose your desired fov, back out to the game and zoom in and back out with a weapon.
SP and Coop appear to be locked at 60, the game settings and config field of view tweaks do nothing. Can't play the campaign or coop for more than a few minutes like this.


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PostPosted: 26 Oct 2011, 15:00 
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Joined: 16 Nov 2005, 20:20
Posts: 82
I've started a thread on the Battlelog feedback form. They said on Twitter this is the preferred method on how to submit issues.

See my posting here:
http://getsatisfaction.com/battlefield3/topics/nvidia_surround_and_eyefinity_issues

May help if you guys also +1 that topic and add more information to it.


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 Post subject: I have the same issues
PostPosted: 27 Oct 2011, 00:16 
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Joined: 06 Oct 2011, 04:10
Posts: 16
I have the same issues running 5040x1050@60 and would be nice if they fixed it..

Game real smooth with 6950 2gig ddr5 and 3.6 bulldozer.


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PostPosted: 27 Oct 2011, 00:52 
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Joined: 27 Oct 2011, 00:45
Posts: 44
I have the same issues with the lighting being very stretched out. There's vertical stretching from top to bottom of the screen as well as the extra wide light blotches:


Another example of stretched out lens flair:


My friendly markers are appearing properly. However, this is because I set it to a non-native res: 4800x900. But you can also see my HUD is no longer centered. I 'scrunched' it as far as it'll go with the UI adjuster.

Yea, some annoying details with this game and triple wide... but the game is far from 'unplayable' right now. It'd be great if it got the level of triple wide quality that BC2 did...



how do I force that non native 4800x900 res? in game it doesn't give me that res option.


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