Not that this is a big deal since the in-game menu is easy to navigate using WASD, but it'd be nice if you could "lock" the mouse to the center screen. Currently the left boundary is, correctly, the left boundary of the center screen, but the right boundary is somewhere outside the right boundary of the center screen. As a result, if you hit "Tab", you can't use the mouse to navigate the menu unless you "find" it and hover it over the menu items.
Minor issue, just FYI.
Yes:) That is why I am still using my solution with stretched hud over 3 monitors:) No issues like these there:) The offset into drawing on the center screen "kills" alot of other stuff it seems...:(
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