[quote][quote]Unable to get the fix working on eyefinity with retail version of witcher 2 patched upto enhanced version. WSF tells me the game is detected and fix running, pressing the * key to activate does change the fov in game but it does not fill out to the side monitors. The game shows only on the centre screen and black screens on the side monitors. Tried both steam and cog in the settings and tried with both full screen on and off in settings. Ingame resolution set to 5760*1980, profile set to 3*16.9
Mate I don't know what you are doing wrong but I have the retail version also and it works fine. I enable it when the menu appears. Make sure you have all the right settings, and you don't enable it too soon. Also you didn't edit the .ini file did you?
Helifax - is there a way to adjust the FOV? I kinda like to be zoomed out a little more.
Thx for the reply.
Can i ask what settings you are using? I am using the following
Widescreen fixer - pretty much default (auto detect 3*16:9)
Witcher 2 settings - Full screen enabled, Resolution set to 5760*1080 , 16:9
No i have not edited the ini
Hello all, thank you for the feedback. I wasnt able to test the plugin on an Eyefinity setup after the plugin was created. But I suspect to be a problem in the plugin, one that it will be easy to fix;)) I will look into it and post the updated plugin.
On Nvidia it works because the Surround enabling is done different in the game engine than Eyefinity;))
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