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 Post subject: Spec Ops: The Line
PostPosted: 26 Jun 2012, 21:48 
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Joined: 09 Feb 2012, 05:35
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Anyone been able to sort this out?

Nvidia surround here: I'm able to select the surround resolution in the game options, but it doesn't scale the game.

Also, the FOV is tight, and there are no AA options.. :sadface:


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PostPosted: 27 Jun 2012, 11:29 
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Yes this game has the same issue as ghost recon future soldier. You can select your triple wide resolution but the game does not scale to the other 2 monitors. Hope there will be a fix for this or a update.

As for the FOV, I don't have a problem with it its good playable.

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PostPosted: 30 Jun 2012, 10:23 
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Does annyone already has this game and be able to play this properly??

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PostPosted: 30 Jun 2012, 11:33 
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Joined: 30 Jun 2012, 11:26
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Hi all,

Same problem as you on SPE OPS THE LINE with a screen indicator PhysX to CPU ???

Well

I hope a a next release.


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PostPosted: 30 Jun 2012, 12:19 
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Check Flawless Widescreen in a few hours.


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PostPosted: 30 Jun 2012, 12:38 
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wow thank you can you also look at ghost recon future soldier it has the same problem

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PostPosted: 30 Jun 2012, 13:00 
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wow thank you can you also look at ghost recon future soldier it has the same problem


They have advised they will release a patch to rectify this - thus it's a waste of time.

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 Post subject: Yes i know but that will
PostPosted: 30 Jun 2012, 13:06 
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Yes i know but that will maybe take a month, so i tought maybe you could make one for version 1.00. But if you don't want to ill wait for the patch :p

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PostPosted: 30 Jun 2012, 14:10 
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That looks like a Windowed mode... thus not supporting Sli rendering. Or is it just a teaser pic? :b
Spamming the FW update feature, waiting for the fix! :D

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PostPosted: 02 Jul 2012, 16:47 
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Joined: 19 Mar 2004, 15:19
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Any chance or way of making the fix work with the Steam Demo version?

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