Widescreen Gaming Forum

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PostPosted: 25 Aug 2012, 02:15 
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With Crossfire AMD 6970's I usually run games at 5760x1200, however I too experience the black screen (game still running) when selecting full screen, using the DSfix or not. This is so FRUSTRATING!!!


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PostPosted: 25 Aug 2012, 03:45 
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 Post subject: HaYDeN to the rescue!
PostPosted: 25 Aug 2012, 04:24 
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HaYDeN to the rescue!


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PostPosted: 25 Aug 2012, 09:21 
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Joined: 13 Jun 2008, 08:36
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find way to the correction aspectio

editing "data.exe" search value 16:9 (398ee33f) change this to 4.8 (9a999940)

launch game in windowed mode....i know...is horrible, launch tool "winexp" uncheck ws_dlgframe in style and for size and position left top to zero and width height 5040x1050 , window state maximized.....

this is a windowed full screen aspect ratio correct...but texture to bad!!! performance down...!

ds2fix do not accept 5040x1050 black screen border..

in waiting other correction "dsfix" you can try this.....sorry for my english lol


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 Post subject: Now you really got my
PostPosted: 25 Aug 2012, 12:20 
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Now you really got my attention:)) I spent half a day yesterday without success, but I knew it was a trick to it... Was it the Aspect Ratio that was making the whole screen black?

Best Regards,
Helifax

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 Post subject: Plugin for Flawless
PostPosted: 25 Aug 2012, 13:45 
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Plugin for Flawless Widescreen is now available - only addresses the rendering issue at this stage.

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 Post subject: HaYDeN wrote:Plugin for
PostPosted: 25 Aug 2012, 14:57 
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Plugin for Flawless Widescreen is now available - only addresses the rendering issue at this stage.


Fascinating job!!! How did you manage to find out that jmp that was causing the problem?? I understood why you changed it to an unconditional jump since later on there is a compare that is only valid when using 3x resolutions...but how did you manage to reach here in the 1st place??

Best regards,
Helifax

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WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]


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PostPosted: 25 Aug 2012, 16:12 
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Turns out GWFL is detecting the code modification, previously it wasent a issue because GWFL didnt appear to work properly on Windows 8, but managed to get it working, as a result the fix crashes after a very short duration.....

Now uses a difference approach, shouldn't crash now.

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PostPosted: 25 Aug 2012, 16:38 
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Turns out GWFL is detecting the code modification, previously it wasent a issue because GWFL didnt appear to work properly on Windows 8, but managed to get it working, as a result the fix crashes after a very short duration.....

Now uses a difference approach, shouldn't crash now.


Aha now I know why it crashed constantly on xlive.dll :D

Edit: it seems it still crashes......even after the plugin update...

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WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
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 Post subject: helifax wrote:HaYDeN
PostPosted: 25 Aug 2012, 16:39 
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[quote]Plugin for Flawless Widescreen is now available - only addresses the rendering issue at this stage.


Fascinating job!!! How did you manage to find out that jmp that was causing the problem?? I understood why you changed it to an unconditional jump since later on there is a compare that is only valid when using 3x resolutions...but how did you manage to reach here in the 1st place??

Best regards,
Helifax

It was the code below it causing the problem, obviously the jump stops that code from executing and is a acceptable execution path anyway.

If you wish to discuss specifics, you can add me on Steam or Gtalk.

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