Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 10 Sep 2012, 21:29 
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Joined: 02 Nov 2009, 12:14
Posts: 1031
Location: Lincoln, UK
Got it as well thanks, if your planning on making lots of FoV fixes and such you really should talk to HaYDeN and dopefish, the whole point of the tools is user convenience, it keeps all the fixes in one place and Flawless Widescreen will even auto update the plugins when new ones come out.

Ether way I'll get HaYDeN to add you as an Author to the PlanetSide 2 plugin, I have no idea how you found the turret FoV values so I wouldn't of found them on my own. :)

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PostPosted: 14 Sep 2012, 16:13 
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Joined: 22 Aug 2012, 09:38
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Latest update should now work in base turrets.


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 Post subject: Added turret mouse
PostPosted: 14 Sep 2012, 16:52 
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Joined: 22 Aug 2012, 09:38
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Added turret mouse sensitivity adjustment.


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 Post subject: the FOV calculator isn't
PostPosted: 24 Sep 2012, 21:31 
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Joined: 24 Sep 2012, 21:13
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the FOV calculator isn't working properly with the TR Prowler tank,it is working fine with the NC Vanguard,and im not sure about the VS magrider,haven't tried it yet

EDIT using the flawless widescreen plugin

EDIT AGAIN VS magrider is working fine as well,so its just the TR Prowler Tank that isn't fixed


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PostPosted: 24 Sep 2012, 22:04 
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Joined: 02 Nov 2009, 12:14
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Found it, no idea why they've overridden the global FoV on just the Prowler, implementing it into the plugin tonight, then I'll send it to HaYDeN.

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"Imagination is the only weapon in the war against reality."


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 Post subject: (No subject)
PostPosted: 24 Sep 2012, 22:23 
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Joined: 24 Sep 2012, 21:13
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:twothumb


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 Post subject: FYI in my fix I looped
PostPosted: 25 Sep 2012, 16:58 
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Joined: 22 Aug 2012, 09:38
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FYI in my fix I looped through all valid vehicle cameras (max 256) and specified the FOV for them instead of relying on the default vehicle FOV.


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PostPosted: 21 Nov 2012, 10:38 
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Joined: 27 Jun 2010, 12:14
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First of all, thanks for your work :)

It still not work with the release client, do you think it's possible to patch your PS2FOV.exe to work with the release ? This tool is a must have one !!

Thanks again.


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PostPosted: 21 Nov 2012, 11:50 
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Joined: 02 Nov 2009, 12:14
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Z-FiRE wrote:
First of all, thanks for your work :)

It still not work with the release client, do you think it's possible to patch your PS2FOV.exe to work with the release ? This tool is a must have one !!

Thanks again.


The current issue with FoV is nothing to do with the old one, and fixing it is beyond my ability at present, trying to get HaYDeN's help with it, the issue can be found here read the first post and add you agreement that the issue needs fixing at the bottom: http://forums.station.sony.com/ps2/inde ... fov.48148/

Both fixes should still work on vehicles if they can fix the issue described in the first post of that thread which is different to the issues the fixes fix described in the second post of that thread.

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: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


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PostPosted: 21 Nov 2012, 13:14 
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Joined: 30 Jul 2012, 08:25
Posts: 1
I am interested in an update for this.... Love this game, but it can't use my setup to its full potential. :(


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