Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 25 Nov 2024, 16:20

All times are UTC [ DST ]




Post new topic Reply to topic  [ 1252 posts ]  Go to page Previous  1 ... 61, 62, 63, 64, 65, 66, 67 ... 126  Next
Author Message
 Post subject: Re: Flawless Widescreen
PostPosted: 01 May 2013, 13:18 
Offline

Joined: 04 Jan 2012, 08:05
Posts: 16
yeah that's right, the FOV is way off. It zooms in way too much which makes it quite unplayable. The same with the menus and cut scenes too. A few other dreamcast releases seem to be alright with super high resolutions but unfortunately not this one.


Top
 Profile  
 


 Post subject: Re: Flawless Widescreen
PostPosted: 01 May 2013, 13:24 
Offline
Insiders
Insiders
User avatar

Joined: 14 Feb 2010, 13:39
Posts: 761
axelandpixel wrote:
yeah that's right, the FOV is way off. It zooms in way too much which makes it quite unplayable. The same with the menus and cut scenes too. A few other dreamcast releases seem to be alright with super high resolutions but unfortunately not this one.


Image

Image

Image

Alot of the menus are still screwed (spanned), but FOV is fixed, altho I've literally only looked at it now that you reminded me

_________________
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here


Top
 Profile  
 
 Post subject: Re: Flawless Widescreen
PostPosted: 01 May 2013, 13:43 
Offline

Joined: 04 Jan 2012, 08:05
Posts: 16
Wow, this is brilliant stuff! That looks spot on Hayden, I'm really glad that you we're able to fix this for us. Will this fix be included in the updated Flawless that's released end of the week? If so, Christmas is definitely coming early this year.
Awesome work ;)


Top
 Profile  
 
 Post subject: Re: Flawless Widescreen
PostPosted: 01 May 2013, 14:52 
Offline
Insiders
Insiders
User avatar

Joined: 19 Sep 2006, 16:25
Posts: 1055
Location: Ruckersville, Virginia
It's great to see JSRF getting a fix!

I was wondering if it's too much to ask for an update to the fixes for Bioshock 2 and Rage. I've started playing both and they both have fixes that partially hold them back from perfection.

Bioshock 2's fix doesn't adjust the weapon and hand FOV anymore and doesn't scale the hud.
Image

Rage's fix adjusts the menu and HUD to the center screen but no longer fixes the hand and weapon FOV.
Image
Also for some reason I'm unable to see the menu for selling items.

Buying with fix
Image
Selling with fix
Image
Image
Selling without fix
Image

_________________
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20


Top
 Profile  
 
 Post subject: Re: Flawless Widescreen
PostPosted: 02 May 2013, 05:44 
Offline

Joined: 23 Feb 2011, 21:49
Posts: 87
Hayden, do you know if you'll be updating the SKYRIM fix to reflect the 1.9 patch? Thank you for your help and efforts. Donation incoming! :onethumb:


Top
 Profile  
 
 Post subject: Re: Flawless Widescreen
PostPosted: 02 May 2013, 11:34 
Offline
Insiders
Insiders
User avatar

Joined: 14 Feb 2010, 13:39
Posts: 761
MobsterOO7 wrote:
It's great to see JSRF getting a fix!

I was wondering if it's too much to ask for an update to the fixes for Bioshock 2 and Rage. I've started playing both and they both have fixes that partially hold them back from perfection.

Bioshock 2's fix doesn't adjust the weapon and hand FOV anymore and doesn't scale the hud.

Rage's fix adjusts the menu and HUD to the center screen but no longer fixes the hand and weapon FOV.

Also for some reason I'm unable to see the menu for selling items.

Something weird happened with the Bioshock 2 Plugin, it _was_ all perfect, HUD and FOV then it somehow got corrupted - I will look into it again, however the GFWL included in Bioshock 2 does make it more difficult, the standard techniques to get around the integrity checks don't work so well on bioshock 2.

Rage is a similar deal, I think there has always been a mistake in the original port to the LUA engine, I've re-coded it entirely a few weeks back, but still haven't resolved the hands FOV issue.

khanitez wrote:
Hayden, do you know if you'll be updating the SKYRIM fix to reflect the 1.9 patch? Thank you for your help and efforts. Donation incoming! :onethumb:

Yes.

_________________
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here


Top
 Profile  
 
 Post subject: Re: Flawless Widescreen
PostPosted: 02 May 2013, 11:55 
Offline
Insiders
Insiders
User avatar

Joined: 19 Sep 2006, 16:25
Posts: 1055
Location: Ruckersville, Virginia
HaYDeN wrote:
Something weird happened with the Bioshock 2 Plugin, it _was_ all perfect, HUD and FOV then it somehow got corrupted - I will look into it again, however the GFWL included in Bioshock 2 does make it more difficult, the standard techniques to get around the integrity checks don't work so well on bioshock 2.

Rage is a similar deal, I think there has always been a mistake in the original port to the LUA engine, I've re-coded it entirely a few weeks back, but still haven't resolved the hands FOV issue.

Thanks for looking into Bioshock 2, I hope you are successful in finding out what the deal is with RAGE.

_________________
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20


Top
 Profile  
 
 Post subject: Re: Flawless Widescreen
PostPosted: 03 May 2013, 08:39 
Offline
User avatar

Joined: 10 Dec 2011, 00:29
Posts: 14
HaYDeN wrote:
Several people are testing the new build - yet to hear anything catastrophic yet, handling the transition (so it's semi transparent to the user) between the two versions with different back-ends is semi challenging.

Couple of other things to do, fix the website etc etc, stupid HTTPS certificate expired.

Defiance and Resident Evil 6 added, a few plugins have been dropped.

If it's not out by say Friday NZ time, your more than welcome stab me in the face repetitively


You are the MAN! :rockout:
As for the stabby thing, no worries. We'll all just post pics of sad puppy eye's memes with the caption "Oh noze, Hayden's late!"
We'll save the stabby till June. :lol:


Top
 Profile  
 
 Post subject: Re: Flawless Widescreen
PostPosted: 03 May 2013, 13:07 
Offline
User avatar

Joined: 30 Nov 2008, 07:03
Posts: 96
Gezzer wrote:
You are the MAN! :rockout:
As for the stabby thing, no worries. We'll all just post pics of sad puppy eye's memes with the caption "Oh noze, Hayden's late!"
We'll save the stabby till June. :lol:






Speak for yourself. It's Friday, and my Morgul blade is hungry for eyes. :twisted:


Top
 Profile  
 
 Post subject: Re: Flawless Widescreen
PostPosted: 03 May 2013, 19:41 
Offline

Joined: 23 Feb 2011, 21:49
Posts: 87
Is the SKYRIM patch going to be attached to this forthcoming update? Or, will that be at a later date?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1252 posts ]  Go to page Previous  1 ... 61, 62, 63, 64, 65, 66, 67 ... 126  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group